19 lines
389 B
C#
19 lines
389 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DebuggingSteve : MonoBehaviour {
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public Lorax Lorax;
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public bool Reveal;
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void Update() {
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if (Reveal) {
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Reveal = false;
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var chunk = Lorax.GetChunkAt(transform.position.x, transform.position.z);
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chunk.SetActive(true);
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}
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}
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}
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