Match blueprint and block scale in the stairs scene
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				| @ -28,7 +28,7 @@ resource_local_to_scene = true | ||||
| render_priority = 0 | ||||
| shader = ExtResource("9_j6rdw") | ||||
| shader_parameter/FloatParameter = 0.002 | ||||
| shader_parameter/ColorParameter2 = Color(0, 0, 1, 0.54902) | ||||
| shader_parameter/ColorParameter2 = Color(0, 0, 1, 0) | ||||
| shader_parameter/ColorParameter = Color(1, 1, 1, 1) | ||||
| shader_parameter/Texture2DParameter = SubResource("ViewportTexture_5jiut") | ||||
| shader_parameter/Texture2DParameter2 = SubResource("NoiseTexture2D_g0wnn") | ||||
| @ -54,6 +54,11 @@ Hud = NodePath("../HUD") | ||||
| TrenchbroomMap = NodePath("../StairsMap") | ||||
| RelativeScale = 0.002 | ||||
| 
 | ||||
| [node name="BlueprintDrawing" type="CSGBox3D" parent="table"] | ||||
| transform = Transform3D(-2.79397e-09, 0, -1.00001, 0, 1, 0, 1.00001, 0, -2.79397e-09, -0.0370032, 1.1081, 4.57764e-05) | ||||
| size = Vector3(1.04, 0.001, 0.52) | ||||
| material = SubResource("ShaderMaterial_ltak5") | ||||
| 
 | ||||
| [node name="StairsMap" parent="." instance=ExtResource("4_87fvr")] | ||||
| 
 | ||||
| [node name="HUD" parent="." node_paths=PackedStringArray("Player") instance=ExtResource("8_i25qr")] | ||||
| @ -61,17 +66,13 @@ Player = NodePath("../Player") | ||||
| 
 | ||||
| [node name="PauseMenu" parent="." instance=ExtResource("9_cfhxe")] | ||||
| 
 | ||||
| [node name="MockupBlueprint" type="CSGBox3D" parent="."] | ||||
| transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -58.2595, 25.1109, 0.0273296) | ||||
| size = Vector3(1, 0.01, 2) | ||||
| material = SubResource("ShaderMaterial_ltak5") | ||||
| 
 | ||||
| [node name="SubViewport" type="SubViewport" parent="."] | ||||
| msaa_3d = 3 | ||||
| size = Vector2i(1024, 512) | ||||
| size = Vector2i(512, 1024) | ||||
| 
 | ||||
| [node name="BlueprintOrthoCam" type="Camera3D" parent="SubViewport"] | ||||
| transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 59.259, -1, 0) | ||||
| transform = Transform3D(-4.37114e-08, -1, 0, -4.37114e-08, 1.91069e-15, -1, 1, -4.37114e-08, -4.37114e-08, 59.259, -1, 0) | ||||
| keep_aspect = 0 | ||||
| projection = 1 | ||||
| size = 300.0 | ||||
| size = 270.0 | ||||
| far = 2.0 | ||||
|  | ||||
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