Add real pause menu

This commit is contained in:
Jens Pitkänen 2024-08-19 16:51:51 +03:00
parent c2103b2810
commit 19335709e3
5 changed files with 179 additions and 20 deletions

View File

@ -15,6 +15,10 @@ run/main_scene="res://scenes/demo/demo.tscn"
config/features=PackedStringArray("4.3", "C#", "Forward Plus")
config/icon="res://misc/icon.svg"
[autoload]
UserSettings="*res://scripts/UserSettings.cs"
[display]
window/size/viewport_width=1920
@ -42,6 +46,14 @@ texture={
[input]
ui_accept={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
move_forward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
@ -103,6 +115,12 @@ sprint={
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":true,"script":null)
]
}
toggle_pause_menu={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":6,"pressure":0.0,"pressed":true,"script":null)
]
}
[internationalization]

View File

@ -1,8 +1,12 @@
[gd_scene load_steps=2 format=3 uid="uid://c670g1qg5gaug"]
[gd_scene load_steps=3 format=3 uid="uid://c670g1qg5gaug"]
[ext_resource type="Script" path="res://scripts/PauseMenu.cs" id="1_p5jo3"]
[node name="PauseMenu" type="Control"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_he4q6"]
bg_color = Color(0.109074, 0.275986, 0.806965, 1)
[node name="PauseMenu" type="Control" node_paths=PackedStringArray("InitialFocusTarget", "VolumeSlider", "CameraSensitivityX", "CameraSensitivityY", "CameraInvertX", "CameraInvertY")]
process_mode = 3
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
@ -10,8 +14,15 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_p5jo3")
InitialFocusTarget = NodePath("CenterContainer/PanelContainer/MarginContainer/Option List/ContinueButton")
VolumeSlider = NodePath("CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer/VolumeSlider")
CameraSensitivityX = NodePath("CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer/CameraXSlider")
CameraSensitivityY = NodePath("CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer/CameraYSlider")
CameraInvertX = NodePath("CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer/CameraXInvCheck")
CameraInvertY = NodePath("CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer/CameraYInvCheck")
[node name="CenterContainer" type="CenterContainer" parent="."]
process_mode = 2
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
@ -19,9 +30,84 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Button" type="Button" parent="CenterContainer"]
[node name="PanelContainer" type="PanelContainer" parent="CenterContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 50
theme_override_styles/panel = SubResource("StyleBoxFlat_he4q6")
[node name="MarginContainer" type="MarginContainer" parent="CenterContainer/PanelContainer"]
layout_mode = 2
theme_override_constants/margin_left = 20
theme_override_constants/margin_top = 20
theme_override_constants/margin_right = 20
theme_override_constants/margin_bottom = 20
[node name="Option List" type="VBoxContainer" parent="CenterContainer/PanelContainer/MarginContainer"]
layout_mode = 2
theme_override_constants/separation = 16
[node name="ContinueButton" type="Button" parent="CenterContainer/PanelContainer/MarginContainer/Option List"]
layout_mode = 2
focus_neighbor_top = NodePath("../QuitButton")
text = "Continue"
[connection signal="pressed" from="CenterContainer/Button" to="." method="Close"]
[node name="GridContainer" type="GridContainer" parent="CenterContainer/PanelContainer/MarginContainer/Option List"]
layout_mode = 2
theme_override_constants/h_separation = 14
theme_override_constants/v_separation = 9
columns = 2
[node name="VolumeLabel" type="Label" parent="CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer"]
layout_mode = 2
text = "Volume"
[node name="VolumeSlider" type="HSlider" parent="CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer"]
custom_minimum_size = Vector2(100, 0)
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
max_value = 1.0
step = 0.1
[node name="CameraXLabel" type="Label" parent="CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer"]
layout_mode = 2
text = "Camera yaw speed"
[node name="CameraXSlider" type="HSlider" parent="CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer"]
layout_mode = 2
size_flags_vertical = 1
max_value = 10.0
step = 0.25
[node name="CameraXInvLabel" type="Label" parent="CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer"]
layout_mode = 2
text = "Camera invert yaw"
[node name="CameraXInvCheck" type="CheckButton" parent="CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer"]
layout_mode = 2
action_mode = 0
[node name="CameraYLabel" type="Label" parent="CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer"]
layout_mode = 2
text = "Camera pitch speed"
[node name="CameraYSlider" type="HSlider" parent="CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer"]
layout_mode = 2
size_flags_vertical = 1
max_value = 10.0
step = 0.25
[node name="CameraYInvLabel" type="Label" parent="CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer"]
layout_mode = 2
text = "Camera invert pitch"
[node name="CameraYInvCheck" type="CheckButton" parent="CenterContainer/PanelContainer/MarginContainer/Option List/GridContainer"]
layout_mode = 2
action_mode = 0
[node name="QuitButton" type="Button" parent="CenterContainer/PanelContainer/MarginContainer/Option List"]
layout_mode = 2
focus_neighbor_bottom = NodePath("../ContinueButton")
text = "Quit"
[connection signal="pressed" from="CenterContainer/PanelContainer/MarginContainer/Option List/ContinueButton" to="." method="Close"]
[connection signal="pressed" from="CenterContainer/PanelContainer/MarginContainer/Option List/QuitButton" to="." method="Quit"]

View File

@ -2,15 +2,39 @@ using Godot;
namespace Gmtk24 {
public partial class PauseMenu : Control {
[Export]
public Control InitialFocusTarget;
[ExportCategory("Setting controls")]
[Export]
public Range VolumeSlider;
[Export]
public Range CameraSensitivityX;
[Export]
public Range CameraSensitivityY;
[Export]
public BaseButton CameraInvertX;
[Export]
public BaseButton CameraInvertY;
private bool Opened = false;
public override void _Ready() {
VolumeSlider.Value = UserSettings.Singleton.Volume;
VolumeSlider.ValueChanged += (value) => UserSettings.Singleton.Volume = (float)value;
CameraSensitivityX.Value = UserSettings.Singleton.CameraSensitivityX;
CameraSensitivityX.ValueChanged += (value) => UserSettings.Singleton.CameraSensitivityX = (float)value;
CameraSensitivityY.Value = UserSettings.Singleton.CameraSensitivityY;
CameraSensitivityY.ValueChanged += (value) => UserSettings.Singleton.CameraSensitivityY = (float)value;
CameraInvertX.ButtonPressed = UserSettings.Singleton.CameraInvertX;
CameraInvertX.Toggled += (on) => UserSettings.Singleton.CameraInvertX = on;
CameraInvertY.ButtonPressed = UserSettings.Singleton.CameraInvertY;
CameraInvertY.Toggled += (on) => UserSettings.Singleton.CameraInvertY = on;
Close();
}
public override void _Input(InputEvent @event) {
if (@event is InputEventKey keyEvent) {
if (keyEvent.Pressed && keyEvent.Keycode == Key.Escape) {
if (@event.IsActionPressed("toggle_pause_menu")) {
if (Opened) {
Close();
} else {
@ -18,18 +42,26 @@ namespace Gmtk24 {
}
}
}
}
public void Open() {
Visible = true;
Input.MouseMode = Input.MouseModeEnum.Visible;
GetTree().Paused = true;
if (IsInstanceValid(InitialFocusTarget)) {
InitialFocusTarget.GrabFocus();
}
Opened = true;
}
public void Close() {
GetTree().Paused = false;
Input.MouseMode = Input.MouseModeEnum.Captured;
Visible = false;
Opened = false;
}
public void Quit() {
GetTree().Quit();
}
}
}

View File

@ -22,11 +22,10 @@ namespace Gmtk24 {
public override void _UnhandledInput(InputEvent @event) {
if (@event is InputEventMouseMotion mouseMotion && Input.MouseMode == Input.MouseModeEnum.Captured) {
var cameraSensitivityX = 2f; // FIXME: use camera sensitivity and invert settings
var cameraSensitivityY = 2f; // FIXME: use camera sensitivity and invert settings
var cameraSensitivity = UserSettings.Singleton.GetCameraSpeedMultipliers();
var mouseMultiplier = 0.0003f;
CurrentYaw -= mouseMotion.ScreenRelative.X * mouseMultiplier * cameraSensitivityX;
CurrentPitch -= mouseMotion.ScreenRelative.Y * mouseMultiplier * cameraSensitivityY;
CurrentYaw -= mouseMotion.ScreenRelative.X * mouseMultiplier * cameraSensitivity.X;
CurrentPitch -= mouseMotion.ScreenRelative.Y * mouseMultiplier * cameraSensitivity.Y;
GetViewport().SetInputAsHandled();
}
@ -38,11 +37,10 @@ namespace Gmtk24 {
public override void _Process(double delta) {
var yawInput = Input.GetActionStrength("look_left") - Input.GetActionStrength("look_right");
var pitchInput = Input.GetActionStrength("look_up") - Input.GetActionStrength("look_down");
var cameraSensitivityX = 2f; // FIXME: use camera sensitivity and invert settings
var cameraSensitivityY = 2f; // FIXME: use camera sensitivity and invert settings
CurrentYaw += yawInput * cameraSensitivityX * (float)delta;
var cameraSensitivity = UserSettings.Singleton.GetCameraSpeedMultipliers();
CurrentYaw += yawInput * cameraSensitivity.X * (float)delta;
if (Eye != null) {
CurrentPitch += pitchInput * cameraSensitivityY * (float)delta;
CurrentPitch += pitchInput * cameraSensitivity.Y * (float)delta;
CurrentPitch = Mathf.Clamp(CurrentPitch, -Mathf.Pi * 0.49f, Mathf.Pi * 0.49f);
}
Eye.Quaternion = new Quaternion(Vector3.Up, CurrentYaw) * new Quaternion(Vector3.Right, CurrentPitch);

25
scripts/UserSettings.cs Normal file
View File

@ -0,0 +1,25 @@
using Godot;
namespace Gmtk24 {
public partial class UserSettings : Node {
/// <summary>The singleton instance of this class, set when Godot
/// instantiates the Autoload scripts.</summary>
public static UserSettings Singleton { get; private set; }
public float Volume = 0.2f;
public float CameraSensitivityX = 2f;
public float CameraSensitivityY = 2f;
public bool CameraInvertX = false;
public bool CameraInvertY = false;
public override void _Ready() {
Singleton = this;
}
public Vector2 GetCameraSpeedMultipliers() {
var x = CameraSensitivityX * (CameraInvertX ? -1 : 1);
var y = CameraSensitivityY * (CameraInvertY ? -1 : 1);
return new Vector2(x, y);
}
}
}