Match blueprint and block scale in the demo scene
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				| @ -11,7 +11,7 @@ | |||||||
| [ext_resource type="PackedScene" uid="uid://c670g1qg5gaug" path="res://scenes/interface/pause_menu.tscn" id="11_lav3p"] | [ext_resource type="PackedScene" uid="uid://c670g1qg5gaug" path="res://scenes/interface/pause_menu.tscn" id="11_lav3p"] | ||||||
| 
 | 
 | ||||||
| [sub_resource type="ViewportTexture" id="ViewportTexture_cqsgk"] | [sub_resource type="ViewportTexture" id="ViewportTexture_cqsgk"] | ||||||
| viewport_path = NodePath("SubViewport") | viewport_path = NodePath("BlueprintRenderingViewport") | ||||||
| 
 | 
 | ||||||
| [sub_resource type="Gradient" id="Gradient_w67xe"] | [sub_resource type="Gradient" id="Gradient_w67xe"] | ||||||
| 
 | 
 | ||||||
| @ -28,7 +28,7 @@ resource_local_to_scene = true | |||||||
| render_priority = 0 | render_priority = 0 | ||||||
| shader = ExtResource("9_v0ymc") | shader = ExtResource("9_v0ymc") | ||||||
| shader_parameter/FloatParameter = 0.002 | shader_parameter/FloatParameter = 0.002 | ||||||
| shader_parameter/ColorParameter2 = Color(0.176471, 0, 0.964706, 0.615686) | shader_parameter/ColorParameter2 = Color(0.176471, 0, 0.964706, 0) | ||||||
| shader_parameter/ColorParameter = Color(1, 1, 1, 1) | shader_parameter/ColorParameter = Color(1, 1, 1, 1) | ||||||
| shader_parameter/Texture2DParameter = SubResource("ViewportTexture_cqsgk") | shader_parameter/Texture2DParameter = SubResource("ViewportTexture_cqsgk") | ||||||
| shader_parameter/Texture2DParameter2 = SubResource("NoiseTexture2D_fhswu") | shader_parameter/Texture2DParameter2 = SubResource("NoiseTexture2D_fhswu") | ||||||
| @ -81,23 +81,24 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.332064, 1.5426, 3.65156) | |||||||
| transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 2.83695, 0, -4.36558) | transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 2.83695, 0, -4.36558) | ||||||
| Hud = NodePath("../HUD") | Hud = NodePath("../HUD") | ||||||
| TrenchbroomMap = NodePath("../DemoMap") | TrenchbroomMap = NodePath("../DemoMap") | ||||||
| RelativeScale = 0.005 | RelativeScale = 0.01 | ||||||
|  | 
 | ||||||
|  | [node name="BlueprintDrawing" type="CSGBox3D" parent="table"] | ||||||
|  | transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -0.0030241, 1.1074, -0.000483751) | ||||||
|  | size = Vector3(0.9, 0.001, 0.9) | ||||||
|  | material = SubResource("ShaderMaterial_u26td") | ||||||
| 
 | 
 | ||||||
| [node name="HUD" parent="." node_paths=PackedStringArray("Player") instance=ExtResource("7_g7tfv")] | [node name="HUD" parent="." node_paths=PackedStringArray("Player") instance=ExtResource("7_g7tfv")] | ||||||
| Player = NodePath("../Player") | Player = NodePath("../Player") | ||||||
| 
 | 
 | ||||||
| [node name="PauseMenu" parent="." instance=ExtResource("11_lav3p")] | [node name="PauseMenu" parent="." instance=ExtResource("11_lav3p")] | ||||||
| 
 | 
 | ||||||
| [node name="SubViewport" type="SubViewport" parent="."] | [node name="BlueprintRenderingViewport" type="SubViewport" parent="."] | ||||||
| msaa_3d = 3 | msaa_3d = 3 | ||||||
|  | render_target_update_mode = 1 | ||||||
| 
 | 
 | ||||||
| [node name="BlueprintOrthoCam" type="Camera3D" parent="SubViewport"] | [node name="BlueprintOrthoCam" type="Camera3D" parent="BlueprintRenderingViewport"] | ||||||
| transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -1, 0) | transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -1, 0) | ||||||
| projection = 1 | projection = 1 | ||||||
| size = 90.0 | size = 90.0 | ||||||
| far = 2.0 | far = 2.0 | ||||||
| 
 |  | ||||||
| [node name="MockupBlueprint" type="CSGBox3D" parent="."] |  | ||||||
| transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.85436, 1.1089, -4.37586) |  | ||||||
| size = Vector3(1, 0.01, 1) |  | ||||||
| material = SubResource("ShaderMaterial_u26td") |  | ||||||
|  | |||||||
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