Add camera height slider
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5cb1777149
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d0fbc077ec
@ -156,6 +156,16 @@ toggle_noclip={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194334,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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zoom_orbit_out={
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"deadzone": 0.5,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":8,"position":Vector2(310, 20),"global_position":Vector2(324, 90),"factor":1.0,"button_index":4,"canceled":false,"pressed":true,"double_click":false,"script":null)
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]
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}
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zoom_orbit_in={
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"deadzone": 0.5,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":16,"position":Vector2(336, 24),"global_position":Vector2(350, 94),"factor":1.0,"button_index":5,"canceled":false,"pressed":true,"double_click":false,"script":null)
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]
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}
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[internationalization]
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@ -2,7 +2,7 @@
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[ext_resource type="Script" path="res://scripts/Hud.cs" id="1_hvqpl"]
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[node name="HUD" type="Control" node_paths=PackedStringArray("HoverText")]
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[node name="HUD" type="Control" node_paths=PackedStringArray("HoverText", "CameraHeightContainer", "CameraHeightSlider")]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@ -11,26 +11,9 @@ grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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script = ExtResource("1_hvqpl")
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HoverText = NodePath("HoverText")
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[node name="HoverText" type="RichTextLabel" parent="."]
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layout_mode = 1
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -94.0
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offset_top = -163.0
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offset_right = 95.0
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grow_horizontal = 2
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grow_vertical = 0
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theme_override_font_sizes/normal_font_size = 32
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bbcode_enabled = true
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text = "[Hover Text]"
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fit_content = true
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scroll_active = false
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autowrap_mode = 0
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HoverText = NodePath("CenterContainer2/HoverText")
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CameraHeightContainer = NodePath("CameraHeightContainer")
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CameraHeightSlider = NodePath("CameraHeightContainer/CameraHeightSlider")
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[node name="CenterContainer" type="CenterContainer" parent="."]
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layout_mode = 1
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@ -49,3 +32,47 @@ mouse_filter = 1
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custom_minimum_size = Vector2(2, 16)
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layout_mode = 2
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mouse_filter = 1
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[node name="CameraHeightContainer" type="VBoxContainer" parent="."]
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visible = false
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layout_mode = 1
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anchors_preset = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_top = -227.0
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offset_right = 67.0
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grow_vertical = 0
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[node name="CameraHeightSlider" type="VSlider" parent="CameraHeightContainer"]
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custom_minimum_size = Vector2(70, 200)
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layout_mode = 2
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step = 0.1
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[node name="CameraHeightLabel" type="Label" parent="CameraHeightContainer"]
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layout_mode = 2
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text = "Height
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"
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horizontal_alignment = 1
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[node name="CenterContainer2" type="CenterContainer" parent="."]
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layout_mode = 1
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -94.0
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offset_top = -118.59
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offset_right = 95.0
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offset_bottom = -73.59
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grow_horizontal = 2
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grow_vertical = 0
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[node name="HoverText" type="RichTextLabel" parent="CenterContainer2"]
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layout_mode = 2
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theme_override_font_sizes/normal_font_size = 32
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bbcode_enabled = true
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text = "[Hover Text]"
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fit_content = true
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scroll_active = false
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autowrap_mode = 0
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@ -17,7 +17,7 @@ size = Vector3(5, 5, 5)
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size = Vector3(5, 5, 5)
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[sub_resource type="BoxShape3D" id="BoxShape3D_3kmm7"]
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size = Vector3(1.3, 0.2, 2.4)
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size = Vector3(5, 0.2, 5)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sxhnw"]
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transparency = 1
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@ -78,33 +78,14 @@ shape = SubResource("BoxShape3D_5k7xn")
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 6, 0)
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shape = SubResource("BoxShape3D_3kmm7")
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[node name="TableWalls" type="StaticBody3D" parent="TableWalls"]
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collision_layer = 2
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collision_mask = 2
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[node name="Wall1" type="CollisionShape3D" parent="TableWalls/TableWalls"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.6, 3.66627)
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shape = SubResource("BoxShape3D_kn6mn")
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[node name="Wall2" type="CollisionShape3D" parent="TableWalls/TableWalls"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.6, -3.69933)
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shape = SubResource("BoxShape3D_kn6mn")
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[node name="Wall3" type="CollisionShape3D" parent="TableWalls/TableWalls"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -3.1173, 3.6, 0)
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shape = SubResource("BoxShape3D_5k7xn")
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[node name="Wall4" type="CollisionShape3D" parent="TableWalls/TableWalls"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 3.1173, 3.6, 0)
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shape = SubResource("BoxShape3D_5k7xn")
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[node name="Roof" type="CollisionShape3D" parent="TableWalls/TableWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 6, 0)
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[node name="Floor" type="CollisionShape3D" parent="TableWalls"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.992982, 0)
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shape = SubResource("BoxShape3D_3kmm7")
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[node name="Orbit" type="Node3D" parent="." node_paths=PackedStringArray("Camera", "Hand")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.12311, 0)
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script = ExtResource("4_nyqjn")
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MaxCameraDistance = 2.0
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Camera = NodePath("OrbitCamera")
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Hand = NodePath("OrbitCamera/OrbitHand")
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@ -116,6 +97,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.3, -0.1, -0.26)
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[node name="Plane" type="StaticBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.37762, 0)
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visible = false
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collision_layer = 16
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collision_mask = 16
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@ -9,6 +9,10 @@ namespace Gmtk24 {
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public RichTextLabel HoverText;
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[Export]
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public bool InteractionPaused = false;
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[Export]
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public Container CameraHeightContainer;
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[Export]
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public Slider CameraHeightSlider;
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private Interactible Hovered;
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@ -8,13 +8,21 @@ namespace Gmtk24 {
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[Signal]
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public delegate void DraggingHeldBlockEventHandler(BuildingBlock block);
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[ExportCategory("Camera")]
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[Export(PropertyHint.Range, "0,10,0.1")]
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public float MaxCameraDistance = 1f;
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[Export(PropertyHint.Range, "0,10,0.1")]
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public float MinCameraDistance = 0.1f;
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[Export(PropertyHint.Range, "0,10,0.1")]
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public float MinCameraHeight = 1.123f;
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[Export(PropertyHint.Range, "0,10,0.1")]
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public float MaxCameraHeight = 5f;
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[Export(PropertyHint.Range, "0,10,0.1")]
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public float CameraZoomTick = 0.1f;
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[Export]
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public Camera3D Camera;
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[ExportCategory("Hand")]
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[Export]
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public Node3D Hand;
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[Export]
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@ -24,9 +32,14 @@ namespace Gmtk24 {
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[Export]
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public float DragDistanceTreshold = 500f;
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[ExportCategory("Debug")]
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[Export]
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public bool IsEnabled { private set; get; } = false;
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public Hud Hud;
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private float CurrentZoom = 1f;
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private float CurrentHeight = 0;
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private float CurrentYaw = 0;
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private float CurrentPitch = 0;
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@ -38,10 +51,19 @@ namespace Gmtk24 {
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// Called when the node enters the scene tree for the first time.
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public override void _Ready() {
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CurrentPitch = -(float)Math.PI * 0.25f;
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CurrentYaw = (float)Math.PI * 0.5f;
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta) {
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if (Hud != null) {
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var diff = MaxCameraHeight - MinCameraHeight;
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CurrentHeight = (float)(Hud.CameraHeightSlider.Value / Hud.CameraHeightSlider.MaxValue * diff + MinCameraHeight);
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}
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Position = Vector3.Up * CurrentHeight;
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Camera.Position = new Vector3(0, 0, CurrentZoom);
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Quaternion = new Quaternion(Vector3.Up, CurrentYaw) * new Quaternion(Vector3.Right, CurrentPitch);
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if (HeldBlock != null) {
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HeldBlock.Position = HeldBlock.Position.Lerp(Vector3.Zero, 0.2f);
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@ -64,6 +86,7 @@ namespace Gmtk24 {
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Input.MouseMode = Input.MouseModeEnum.Visible;
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else
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Input.MouseMode = Input.MouseModeEnum.Captured;
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Hud.CameraHeightContainer.Visible = enabled;
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}
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public override void _UnhandledInput(InputEvent @event) {
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@ -110,6 +133,13 @@ namespace Gmtk24 {
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if (@event.IsActionPressed("rotate_block_left")) {
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HeldBlock.RotateY(-RotateAmt);
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}
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} else {
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if (@event.IsActionPressed("zoom_orbit_out")) {
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CurrentZoom = Math.Clamp(CurrentZoom - CameraZoomTick, MinCameraDistance, MaxCameraDistance);
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}
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if (@event.IsActionPressed("zoom_orbit_in")) {
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CurrentZoom = Math.Clamp(CurrentZoom + CameraZoomTick, MinCameraDistance, MaxCameraDistance);
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}
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}
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}
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@ -38,6 +38,8 @@ namespace Gmtk24 {
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// Called when the node enters the scene tree for the first time.
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public override void _Ready() {
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Orbit.Hud = Hud;
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Vector3 SpawnPos = Vector3.Zero;
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if (SpawnPoint != null)
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@ -87,11 +89,9 @@ namespace Gmtk24 {
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var res = Util.RaycastFromMouse(Orbit.Camera, 0b10100 | PlaneOnlyLayer);
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if (res is RaycastResult results) {
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Vector3 LocalPos = results.Position - GlobalPosition;
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if (results.Collider is BuildingBlock || results.Collider == Plane) {
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GhostBlockNormal = results.Normal;
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Vector3 offset = GhostBlock.OffsetFrom(results.Normal, GhostOnlyMask);
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LocalPos += offset;
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}
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GhostBlock.Position = LocalPos * Basis;
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}
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