Disable compression for single color textures, tweak gfx
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63188bd01b
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@ -1023,3 +1023,33 @@ transform = Transform3D(0.975917, 0.0634147, -0.208722, 0, 0.956814, 0.290702, 0
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[node name="BuildingBlockCreator" parent="." node_paths=PackedStringArray("TrenchbroomMap") instance=ExtResource("9_w4r35")]
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[node name="BuildingBlockCreator" parent="." node_paths=PackedStringArray("TrenchbroomMap") instance=ExtResource("9_w4r35")]
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TrenchbroomMap = NodePath("../FuncGodotMap")
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TrenchbroomMap = NodePath("../FuncGodotMap")
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[node name="ReflectionProbes" type="Node3D" parent="."]
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[node name="ReflectionProbe" type="ReflectionProbe" parent="ReflectionProbes"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0611286, 18.3158, -0.666046)
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size = Vector3(83.6919, 37.9412, 86.166)
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[node name="ReflectionProbe3" type="ReflectionProbe" parent="ReflectionProbes"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0611286, 123.851, -0.666046)
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size = Vector3(83.6919, 249.011, 86.166)
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[node name="ReflectionProbe4" type="ReflectionProbe" parent="ReflectionProbes"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -86.1957, 38.9404, 0.0497742)
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size = Vector3(87.9724, 96.1174, 260.586)
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[node name="ReflectionProbe5" type="ReflectionProbe" parent="ReflectionProbes"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 85.7483, 38.9404, 0.0497742)
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size = Vector3(87.9724, 96.1174, 260.586)
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[node name="ReflectionProbe6" type="ReflectionProbe" parent="ReflectionProbes"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.310287, 38.9404, 84.4198)
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size = Vector3(87.9724, 96.1174, 91.8458)
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[node name="ReflectionProbe7" type="ReflectionProbe" parent="ReflectionProbes"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.310287, 38.9404, -85.9222)
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size = Vector3(87.9724, 96.1174, 91.8458)
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[node name="ReflectionProbe2" type="ReflectionProbe" parent="ReflectionProbes"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0415039, 58.3319, 0.0198975)
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size = Vector3(43.3174, 26.5295, 43.4319)
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@ -15,7 +15,6 @@ sky_material = SubResource("ProceduralSkyMaterial_2n8bf")
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background_mode = 2
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background_mode = 2
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sky = SubResource("Sky_jvem5")
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sky = SubResource("Sky_jvem5")
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tonemap_mode = 2
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tonemap_mode = 2
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glow_enabled = true
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[node name="HazyEnv" type="Node3D"]
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[node name="HazyEnv" type="Node3D"]
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@ -3,20 +3,19 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://d1qe6nsgnm668"
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uid="uid://d1qe6nsgnm668"
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path.s3tc="res://.godot/imported/asphalt.png-ac61e7ecbfd4001b91872200a6ce765b.s3tc.ctex"
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path="res://.godot/imported/asphalt.png-ac61e7ecbfd4001b91872200a6ce765b.ctex"
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metadata={
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": false
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"vram_texture": true
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}
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}
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[deps]
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[deps]
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source_file="res://textures/asphalt.png"
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source_file="res://textures/asphalt.png"
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dest_files=["res://.godot/imported/asphalt.png-ac61e7ecbfd4001b91872200a6ce765b.s3tc.ctex"]
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dest_files=["res://.godot/imported/asphalt.png-ac61e7ecbfd4001b91872200a6ce765b.ctex"]
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[params]
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[params]
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compress/mode=2
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compress/mode=0
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compress/high_quality=false
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/hdr_compression=1
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@ -15,7 +15,7 @@ dest_files=["res://.godot/imported/default_texture.png-881a2e123e5cebffe36763053
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[params]
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[params]
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compress/mode=3
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compress/mode=0
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compress/high_quality=false
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/hdr_compression=1
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@ -3,20 +3,19 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://daehkv152sck7"
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uid="uid://daehkv152sck7"
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path.s3tc="res://.godot/imported/red_metal.png-3b795a61edf3045e2e954b9a4785e55f.s3tc.ctex"
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path="res://.godot/imported/red_metal.png-3b795a61edf3045e2e954b9a4785e55f.ctex"
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metadata={
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": false
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"vram_texture": true
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}
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}
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[deps]
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[deps]
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source_file="res://textures/red_metal.png"
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source_file="res://textures/red_metal.png"
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dest_files=["res://.godot/imported/red_metal.png-3b795a61edf3045e2e954b9a4785e55f.s3tc.ctex"]
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dest_files=["res://.godot/imported/red_metal.png-3b795a61edf3045e2e954b9a4785e55f.ctex"]
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[params]
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[params]
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compress/mode=2
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compress/mode=0
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compress/high_quality=false
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/hdr_compression=1
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Binary file not shown.
Before Width: | Height: | Size: 107 B After Width: | Height: | Size: 107 B |
@ -3,20 +3,19 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://f4wl8ciiia24"
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uid="uid://f4wl8ciiia24"
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path.s3tc="res://.godot/imported/white.png-7629ecee470266ac006ffe7738353349.s3tc.ctex"
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path="res://.godot/imported/white.png-7629ecee470266ac006ffe7738353349.ctex"
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metadata={
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": false
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"vram_texture": true
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}
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}
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[deps]
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[deps]
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source_file="res://textures/white.png"
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source_file="res://textures/white.png"
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dest_files=["res://.godot/imported/white.png-7629ecee470266ac006ffe7738353349.s3tc.ctex"]
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dest_files=["res://.godot/imported/white.png-7629ecee470266ac006ffe7738353349.ctex"]
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[params]
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[params]
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compress/mode=2
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compress/mode=0
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compress/high_quality=false
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/hdr_compression=1
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@ -4,5 +4,6 @@
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[resource]
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[resource]
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albedo_texture = ExtResource("1_4040b")
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albedo_texture = ExtResource("1_4040b")
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metallic_specular = 0.0
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metallic_specular = 0.36
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roughness = 0.63
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texture_filter = 2
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texture_filter = 2
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