Remove BuildingBlockCreator (fixes main structure collisions)
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				| @ -1,4 +1,4 @@ | ||||
| [gd_scene load_steps=113 format=4 uid="uid://8po7ftboqq4k"] | ||||
| [gd_scene load_steps=111 format=4 uid="uid://8po7ftboqq4k"] | ||||
| 
 | ||||
| [ext_resource type="CameraAttributesPhysical" uid="uid://cxyj2tvfksjl6" path="res://scenes/hazy_env_camera_attrs.tres" id="1_r2j1d"] | ||||
| [ext_resource type="LightmapGIData" uid="uid://bp05p4yab2ukx" path="res://scenes/demo/demo.lmbake" id="2_2ehlo"] | ||||
| @ -8,10 +8,8 @@ | ||||
| [ext_resource type="Material" uid="uid://cobb5bm4y7nk7" path="res://textures/steel.tres" id="6_gip8a"] | ||||
| [ext_resource type="Material" uid="uid://bpikku6t3gxi5" path="res://textures/white.tres" id="7_70h1h"] | ||||
| [ext_resource type="Material" uid="uid://dgf570wtqn17j" path="res://textures/steel_fence.tres" id="8_dovc4"] | ||||
| [ext_resource type="Script" path="res://scripts/BuildingBlockCreator.cs" id="9_3oghc"] | ||||
| [ext_resource type="PackedScene" uid="uid://wjbuh7jk50nm" path="res://scenes/player.tscn" id="10_3xiy2"] | ||||
| [ext_resource type="PackedScene" uid="uid://c670g1qg5gaug" path="res://scenes/interface/pause_menu.tscn" id="11_lav3p"] | ||||
| [ext_resource type="Material" uid="uid://bq5oqyuwekryv" path="res://textures/building_block.tres" id="11_riqpg"] | ||||
| 
 | ||||
| [sub_resource type="ArrayMesh" id="ArrayMesh_kaiip"] | ||||
| lightmap_size_hint = Vector2i(1030, 566) | ||||
| @ -1021,12 +1019,6 @@ shape = SubResource("ConvexPolygonShape3D_ldbum") | ||||
| [node name="entity_17_brush_6_collision_shape" type="CollisionShape3D" parent="FuncGodotMap/entity_17_func_buildingblock"] | ||||
| shape = SubResource("ConvexPolygonShape3D_i1n6v") | ||||
| 
 | ||||
| [node name="BuildingBlockCreator" type="Node3D" parent="." node_paths=PackedStringArray("TrenchbroomMap")] | ||||
| transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, -7.84902) | ||||
| script = ExtResource("9_3oghc") | ||||
| TrenchbroomMap = NodePath("../FuncGodotMap") | ||||
| BuildingBlockMaterial = ExtResource("11_riqpg") | ||||
| 
 | ||||
| [node name="ReflectionProbes" type="Node3D" parent="."] | ||||
| 
 | ||||
| [node name="ReflectionProbe" type="ReflectionProbe" parent="ReflectionProbes"] | ||||
|  | ||||
| @ -7,7 +7,6 @@ height = 1.9 | ||||
| radius = 0.3 | ||||
| 
 | ||||
| [node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("Eye")] | ||||
| transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.51124, 0) | ||||
| script = ExtResource("1_aff2a") | ||||
| Eye = NodePath("PlayerEyeCamera") | ||||
| 
 | ||||
|  | ||||
| @ -17,10 +17,6 @@ namespace Gmtk24 { | ||||
|         private float CurrentPitch = 0; | ||||
|         private float JumpBufferTime = 0; | ||||
| 
 | ||||
|         public override void _Ready() { | ||||
|             Input.MouseMode = Input.MouseModeEnum.Captured; | ||||
|         } | ||||
| 
 | ||||
|         public override void _UnhandledInput(InputEvent @event) { | ||||
|             if (@event is InputEventMouseMotion ev && Input.MouseMode == Input.MouseModeEnum.Captured) { | ||||
|                 var cameraSensitivityX = 2f; // FIXME: use camera sensitivity and invert settings | ||||
|  | ||||
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