2020-08-01 22:27:49 +02:00
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# Autogenerated (look at the end of the file for manual additions):
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# Created by https://www.toptal.com/developers/gitignore/api/unity,visualstudiocode
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# Edit at https://www.toptal.com/developers/gitignore?templates=unity,visualstudiocode
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### Unity ###
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# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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/[Uu]ser[Ss]ettings/
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# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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/[Mm]emoryCaptures/
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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!/[Aa]ssets/**/*.meta
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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# Autogenerated Jetbrains Rider plugin
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/[Aa]ssets/Plugins/Editor/JetBrains*
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# Visual Studio cache directory
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.vs/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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sysinfo.txt
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# Builds
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*.apk
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*.unitypackage
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# Crashlytics generated file
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crashlytics-build.properties
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# Autogenerated files
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InitTestScene*.unity.meta
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InitTestScene*.unity
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### VisualStudioCode ###
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.vscode/*
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!.vscode/settings.json
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!.vscode/tasks.json
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!.vscode/launch.json
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!.vscode/extensions.json
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*.code-workspace
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### VisualStudioCode Patch ###
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# Ignore all local history of files
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.history
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# End of https://www.toptal.com/developers/gitignore/api/unity,visualstudiocode
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# Manual changes:
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# VS code configurations
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/.vscode/
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# Local development scenes / assets
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/[Aa]ssets/[Dd]eveloper/
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/[Aa]ssets/[Dd]eveloper.meta
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2020-08-03 00:02:17 +02:00
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# Lightmaps are too big to always commit
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# Manually include textures later, e.g. !/Assets/Textures/*.png
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*.exr*
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*.png*
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LightingData.asset*
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2020-08-08 05:32:15 +02:00
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# Sprites
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2020-08-08 09:08:10 +02:00
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!/[Aa]ssets/[Gg]raphics/[Ss]plashes/**/*
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2020-08-08 05:32:15 +02:00
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!/[Aa]ssets/[Gg]raphics/[Ss]prites/**/*
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