Add StatScreenRoot prefab
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208
Assets/GameObjects/Prefabs/UI/StatScreenRoot.prefab
Normal file
208
Assets/GameObjects/Prefabs/UI/StatScreenRoot.prefab
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1 &2609531472064681412
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m_Layer: 5
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m_Name: StatScreenRoot
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m_GameObject: {fileID: 2609531472936249902}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &4634946584865394689
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 2609531472936249903}
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m_AnchorMax: {x: 0.5, y: 0.5}
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--- !u!222 &985717578783227526
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--- !u!114 &9022081531750701039
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rgba: 4294967295
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m_fontWeight: 400
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7
Assets/GameObjects/Prefabs/UI/StatScreenRoot.prefab.meta
Normal file
7
Assets/GameObjects/Prefabs/UI/StatScreenRoot.prefab.meta
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fileFormatVersion: 2
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guid: e32cf25e03a88b04d929cd6fbf906421
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1225,6 +1225,108 @@ Light:
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m_UseBoundingSphereOverride: 0
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m_UseBoundingSphereOverride: 0
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m_ShadowRadius: 0
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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m_ShadowAngle: 0
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--- !u!1001 &816236545
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value: StatScreenRoot
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--- !u!224 &816236546 stripped
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m_PrefabInstance: {fileID: 816236545}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1 &850875928
|
--- !u!1 &850875928
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -2177,6 +2279,7 @@ RectTransform:
|
|||||||
- {fileID: 629769913}
|
- {fileID: 629769913}
|
||||||
- {fileID: 360197057}
|
- {fileID: 360197057}
|
||||||
- {fileID: 267525579}
|
- {fileID: 267525579}
|
||||||
|
- {fileID: 816236546}
|
||||||
m_Father: {fileID: 187747573}
|
m_Father: {fileID: 187747573}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
Loading…
Reference in New Issue
Block a user