Change Connect method
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				| @ -50,9 +50,11 @@ namespace NeonTea.Quakeball.TeaNet.Peers { | ||||
|             MessageListener.Message($"Started listening to {endpoint}"); | ||||
|         } | ||||
| 
 | ||||
|         public void Connect(string address, int port, byte protocolIdent) { | ||||
|             IPEndPoint listenEndpoint = (IPEndPoint)UdpClient.Client.LocalEndPoint; | ||||
|             StartListen(listenEndpoint); | ||||
|         public void Connect(string address, int port, byte protocolIdent, bool startListening = true) { | ||||
|             if (startListening) { | ||||
|                 IPEndPoint listenEndpoint = (IPEndPoint)UdpClient.Client.LocalEndPoint; | ||||
|                 StartListen(listenEndpoint); | ||||
|             } | ||||
|             IPEndPoint endpoint = new IPEndPoint(FindAddress(address), port); | ||||
|             ConnectionManager.StartConnection(endpoint, protocolIdent); | ||||
|             MessageListener.Message($"Connecting to {endpoint}"); | ||||
|  | ||||
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