Add SyncPckt part 1

This commit is contained in:
Sofia 2020-08-08 00:57:11 +03:00
parent c9a57b0709
commit c37b0b22f0
4 changed files with 59 additions and 8 deletions

View File

@ -79,6 +79,9 @@ namespace NeonTea.Quakeball.Networking.Instances {
} else if (packet is PlayerJumpPckt) {
PlayerJumpPckt jump = (PlayerJumpPckt)packet;
Players[jump.PlayerId].Controlled.Jump();
} else if (packet is PlayerSyncPacket) {
PlayerSyncPacket sync = (PlayerSyncPacket)packet;
}
}
@ -102,5 +105,12 @@ namespace NeonTea.Quakeball.Networking.Instances {
Peer.SendReliable(Server.uid, jump);
}
}
public override void SendPlayerSync() {
if (SelfIdentified && Server != null) {
PlayerSyncPacket packet; // Get the sync packet for LocalPlayer
// SendUnreliable(Server.uid, packet);
}
}
}
}

View File

@ -19,6 +19,7 @@ namespace NeonTea.Quakeball.Networking.Instances {
public abstract void Handle(Connection conn, Packet packet);
public abstract void UpdateLocalPlayer();
public abstract void SendPlayerSync();
public abstract void LocalPlayerJump();
public void Stop() {

View File

@ -88,9 +88,21 @@ namespace NeonTea.Quakeball.Networking.Instances {
SendReliableToAll(jump);
}
}
} else if (packet is PlayerSyncPacket) {
PlayerSyncPacket sync = (PlayerSyncPacket)packet;
}
}
private void AddPlayer(NetPlayer player) {
Players.Add(player.Id, player);
PlayerList.Add(player);
}
private void RemovePlayer(NetPlayer player) {
Players.Remove(player.Id);
PlayerList.Remove(player);
}
public void SendReliableToAll(Packet packet, ulong except = ulong.MaxValue) {
foreach (NetPlayer p in Players.Values) {
if (p.Id == ulong.MaxValue || p.Id == except) {
@ -119,14 +131,9 @@ namespace NeonTea.Quakeball.Networking.Instances {
SendReliableToAll(jump);
}
private void AddPlayer(NetPlayer player) {
Players.Add(player.Id, player);
PlayerList.Add(player);
}
private void RemovePlayer(NetPlayer player) {
Players.Remove(player.Id);
PlayerList.Remove(player);
public override void SendPlayerSync() {
MultipleSyncsPckt pckt = new MultipleSyncsPckt(PlayerList);
SendUnreliableToAll(pckt);
}
}
}

View File

@ -36,4 +36,37 @@ namespace NeonTea.Quakeball.Networking.Packets {
}
}
}
public class MultipleSyncsPckt : Packet {
public List<PlayerSyncPacket> Updates = new List<PlayerSyncPacket>();
public MultipleSyncsPckt() { }
public MultipleSyncsPckt(List<NetPlayer> players) {
foreach (NetPlayer p in players) {
if (p.Controlled == null) {
continue;
}
//Updates.Add(p.Controlled.CreatePacket(p.Id));
}
}
public override void Read(ByteBuffer buffer) {
Updates.Clear();
int count = buffer.ReadInt();
for (int i = 0; i < count; i++) {
PlayerSyncPacket pckt = new PlayerSyncPacket();
pckt.Read(buffer);
Updates.Add(pckt);
}
}
public override void Write(ByteBuffer buffer) {
buffer.Write(Updates.Count);
foreach (PlayerSyncPacket p in Updates) {
p.Write(buffer);
}
}
}
}