quakeball/Assets/Scripts/Networking
2020-08-07 22:57:43 +03:00
..
Instances Change font mat to mobile version, remove RemotePlayer packet queueing 2020-08-07 22:57:43 +03:00
Packets Skip uninitialized players on MultiplePlayerUpdate 2020-08-07 22:40:37 +03:00
CanvasInput.cs Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00
CanvasInput.cs.meta Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00
GameProtocol.cs Make server send all player updates in one packet 2020-08-07 22:07:58 +03:00
GameProtocol.cs.meta Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00
Instances.meta Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00
Net.cs Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00
Net.cs.meta Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00
NetChaperone.cs Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00
NetChaperone.cs.meta Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00
NetPlayer.cs Make server send all player updates in one packet 2020-08-07 22:07:58 +03:00
NetPlayer.cs.meta Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00
Packets.meta Rename Net namespace to Networking and add MultiplePlayerUpdatePckt 2020-08-07 21:20:13 +03:00