155 lines
3.9 KiB
C#
155 lines
3.9 KiB
C#
using System.Collections.Generic;
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using System;
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using System.Text;
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namespace NeonTea.Quakeball.TeaNet.Packets {
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public abstract class Packet {
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public bool Reliable = true;
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public int Id;
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public abstract void Write(ByteBuffer buffer);
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public abstract void Read(ByteBuffer buffer);
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public void ReadMeta(ByteBuffer buffer) {
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Id = buffer.ReadInt();
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Reliable = buffer.ReadBool();
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}
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public void WriteMeta(ByteBuffer buffer) {
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buffer.WriteInt(Id);
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buffer.WriteBool(Reliable);
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}
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}
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public enum PacketStage {
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Establishing = 0,
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Rejected = 1,
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Closed = 2,
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Ready = 3,
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}
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public enum ClosingReason {
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Unknown = 0,
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IncorrectVersion = 1,
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}
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public class ByteBuffer {
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private List<byte> Bytes;
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private int pos = 0;
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public ByteBuffer() {
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Bytes = new List<byte>();
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}
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public ByteBuffer(byte[] bytes) {
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Bytes = new List<byte>(bytes);
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}
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public byte[] Pack() {
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return Bytes.ToArray();
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}
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public bool CanRead() {
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return pos < Bytes.Count;
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}
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public bool ReadBool() {
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return Read() == 1;
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}
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public int ReadInt() {
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return BitConverter.ToInt32(Read(4), 0);
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}
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public string ReadString() {
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int length = ReadInt();
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string s = Encoding.UTF8.GetString(Read(length));
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return s;
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}
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public byte[] Read(int amount) {
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byte[] bytes = Bytes.GetRange(pos, amount).ToArray();
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pos += amount;
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return bytes;
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}
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public byte Read() {
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return Bytes[pos++];
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}
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public void WriteBool(bool b) {
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Write(b ? (byte)0b1 : (byte)0b0);
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}
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public void WriteInt(int i) {
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Bytes.AddRange(BitConverter.GetBytes(i));
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}
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public void WriteString(string s) {
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byte[] bytes = Encoding.UTF8.GetBytes(s);
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WriteInt(bytes.Length);
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Bytes.AddRange(bytes);
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}
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public void Write(byte b) {
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Bytes.Add(b);
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}
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public bool ReadFingerprint(byte[] fingerprint) {
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foreach (byte b in fingerprint) {
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if (!(CanRead() && Read() == b)) {
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return false;
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}
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}
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return true;
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}
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public PacketStage ReadStage() {
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PacketStage stage = PacketStage.Closed;
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switch (Read()) {
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case 0:
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stage = PacketStage.Establishing;
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break;
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case 1:
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stage = PacketStage.Rejected;
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break;
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case 2:
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stage = PacketStage.Closed;
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break;
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case 3:
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stage = PacketStage.Ready;
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break;
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}
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return stage;
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}
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public ClosingReason ReadClosingReason() {
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ClosingReason reason = ClosingReason.Unknown;
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switch (Read()) {
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case 0:
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reason = ClosingReason.Unknown;
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break;
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case 1:
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reason = ClosingReason.IncorrectVersion;
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break;
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}
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return reason;
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}
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public void WritePacket(Protocol protocol, Packet p) {
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WriteInt(protocol.GetPacketTypeID(p));
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p.WriteMeta(this);
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p.Write(this);
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}
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public Packet ReadPacket(Protocol protocol) {
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int packetType = ReadInt();
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Type t = protocol.GetPacketType(packetType);
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Packet p = (Packet)Activator.CreateInstance(t);
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p.ReadMeta(this);
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p.Read(this);
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return p;
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}
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}
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} |