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README.md
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README.md
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# Omega
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# Reid
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- [What?](#what)
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- [Why?](#why)
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- [Specification](#table-of-contents)
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## What?
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Omega is a language intended for scripting purposes. Omega compiler `omegac` reads `.og` files which contain Omega-code (specified below), which will then be parsed into bytecode. The parsed bytecode then, unless otherwise stated (via a `--no-output` compile-flag), will produce `.ogc` files, which function as compiled Omega, which can then be run with the Omega-interpreter `omega`. If stated, the `omegac` compiler can contain the `omega` interpreter with it aswell, and in such case, can run the parsed bytecode right away with a `--run` -flag.
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Reid is a language intended for scripting purposes. Reid compiler `reidc` reads `.reid` files which contain Reid-code (specified below), which will then be parsed into bytecode. The parsed bytecode then, unless otherwise stated (via a `--no-output` compile-flag), will produce `.reidc` files, which function as compiled Reid, which can then be run with the Reid-interpreter `reid`. If stated, the `reidc` compiler can contain the `reid` interpreter with it aswell, and in such case, can run the parsed bytecode right away with a `--run` -flag.
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**But why "Reid"?**
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Reid is a letter in the old nordic alphabet that means "ride" or "journey", so the meaning was quite fitting (this langauge is quite a "wild ride"), and the name was pretty cool, and the letter made a cool and easy to make logo.
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## Why?
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The original version of Omega was written in TypeScript for a NodeJS server for a dungeons and dragons system client. The new server is being written in Rust, so the language must be re-written. To make the process easier, here is the specifications (and technically the documentation) for the re-visited version of the language. To the same repository I will be creating the actual Rust implementation of this language too.
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The original version of Reid was written in TypeScript for a NodeJS server for a dungeons and dragons system client. The new server is being written in Rust, so the language must be re-written. To make the process easier, here is the specifications (and technically the documentation) for the re-visited version of the language. To the same repository I will be creating the actual Rust implementation of this language too.
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The original version of Omega can be viewed [here](https://github.com/excitedneon/hero.neon.moe/blob/master/ts/omegaParser.ts)
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The original version of Reid (originally called Omega) can be viewed [here](https://github.com/excitedneon/hero.neon.moe/blob/master/ts/omegaParser.ts)
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## Who?
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Omega is created by [Teascade](https://teasca.de), original version being written with TypeScript in 2016, and new specification and Rust implementation written in 2017.
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Reid is created by [Teascade](https://teasca.de), original version being written with TypeScript in 2016, and new specification and Rust implementation written in 2017.
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## License?
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Currently Omega has no license, since it is only a specification, but most likely it will be licensed under MIT later.
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Currently Reid has no license, since it is only a specification, but most likely it will be licensed under MIT later.
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The Omega specification is simply [CC-BY-SA](http://creativecommons.org/licenses/by-sa/4.0/):
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The Reid specification is simply [CC-BY-SA](http://creativecommons.org/licenses/by-sa/4.0/):
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<a rel="license" href="http://creativecommons.org/licenses/by-sa/4.0/"><img alt="Creative Commons License" style="border-width:0" src="https://i.creativecommons.org/l/by-sa/4.0/88x31.png" /></a>
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## Table of Contents
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Table of contents for the Omega spec
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Table of contents for the Reid spec
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- [Examples](#examples)
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- [General syntax](#general-syntax)
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- [Expressions](#expressions)
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```
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## General Syntax
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The general syntax of Omega is fairly similar to that of [TypeScript](https://www.typescriptlang.org/) or [Rust](https://www.rust-lang.org/). The syntax is a mix of [keywords](#keywords) and [expressions](#expressions) displayed such as in the [examples](#examples).
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The general syntax of Reid is fairly similar to that of [TypeScript](https://www.typescriptlang.org/) or [Rust](https://www.rust-lang.org/). The syntax is a mix of [keywords](#keywords) and [expressions](#expressions) displayed such as in the [examples](#examples).
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## Expressions
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Expressions are a set of [values](#values), [function calls](#function-calls) and [operators](#operators) that Omega interprets and returns a new [value](#values) out of.
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Expressions are a set of [values](#values), [function calls](#function-calls) and [operators](#operators) that Reid interprets and returns a new [value](#values) out of.
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For example `2 + 3` is an expression combined by a `+`-[operator](#operators) which will result `5`
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- `(unwrap optional) * 5`
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## Values
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There are a number of values you can assign to your variables, as of Omega 1.0, only primitive values are possible. Such types are:
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There are a number of values you can assign to your variables, as of Reid 1.0, only primitive values are possible. Such types are:
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- `string`, a basic piece of text, defined as followes: `"String here"`.
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- `char`, contains a single character, defined as follows: `'c'`
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- `i16` (or usually short), a basic 16-bit integer value, such as `3` or `11`.
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- For example: `i32[4]()` would create an `i32`-array with 4 slots.
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- Slots in an array are accessible with the standard `array[i]` syntax.
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Values in Omega are strongly typed, meaning combining two different types cannot be combined, unless they are successfully cast.
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Values in Reid are strongly typed, meaning combining two different types cannot be combined, unless they are successfully cast.
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Default values for these types are as follows:
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- `0` for `i16`, `i32`, `i64`, `f32`, and `f64`.
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If it is necessary to specify the type of the number (ie. for [function overloading](#function-overloading)), you can simply add the type immediately after the number, e.g. `5i32`, `32f32`, or `12i16`.
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## Special cases
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There are some special (mostly arithmetic) cases where different languages might act one way or another, so here are a list of those cases and how Omega handles them:
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There are some special (mostly arithmetic) cases where different languages might act one way or another, so here are a list of those cases and how Reid handles them:
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**Division by zero (`x / 0`)**
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This causes a runtime exception.
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Trying to assign a number larger or smaller than the byte-limit of the type allows (ie. larger than `2147483647` for `i32` or smaller than `-2147483647`), will cause a runtime exception.
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## Function Overloading
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[Function overloading](https://en.wikipedia.org/wiki/Function_overloading) in Omega is possible, meaning you can create functions that have the same name as other already existing functions, but the parameter count and/or parameter types must differ.
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[Function overloading](https://en.wikipedia.org/wiki/Function_overloading) in Reid is possible, meaning you can create functions that have the same name as other already existing functions, but the parameter count and/or parameter types must differ.
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ie. you could have two functions called `test`, both of which require a parameter `param`, but the other function's `param` is a string type, and the other is `i32`, like so:
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```
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def test(param: string) {
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- After whitespace, there may be (or must be, if no type-definition is given), an equals`=`-sign, after which there must be more whitespace, after which the [value](#value) of the variable is given. This is simply an [assignment operator](#assignment-operators).
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- After the value of the variable, the `let`-expression **must** end in a semicolon `;`.
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- If you try to set the value of a variable via a function that has no [return](#return) type defined, a compile-time error occurs.
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- There is no "null- or void-type" in Omega.
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- There is no "null- or void-type" in Reid.
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#### `if`
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Defines an if-statement, which will, if the condition is met, enter the scope defined _after_ the if.
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- [`time_now64() -> i64`](#time_now64---i64)
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#### `print(text: string)`
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Prints `text` to standard (stdout, to console by default). This is configurable by changing stdout in the Omega VM.
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Prints `text` to standard (stdout, to console by default). This is configurable by changing stdout in the Reid VM.
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#### `floor(number: T) -> T`
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Floors `number` (rounding downwards), where T is either `f32` or `f64`, and then returns the value of the floor of that same type.
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