Teascade.net/blogposts-md/160813_0000_absence.md

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2016-11-03 01:37:01 +01:00
# My absence
ok.. so, Ive been faily absent from the blog for a while now, even tho its just begun, but I have my reasons for it.
For the first, I want to make clear that this isnt the kinds of blogs that update like 4 times a day, I update when I get content to update. For the last days Ive gotten a little content now, but Ive somehow been so tired (because of school) and absent-minded that Ive kinda forgot. So, I left to see my dad (I go see him usually every second weekend) and while there, Im not able to access computer, so thats why I kind of forgot about this blog. And thats also why I havent had any content lately really, After going there Ive been just lazy and playing with my friends (you can see my progress on it on http://www.Duxter.com/Allexit) and thats not the kind of stuff I upload on this blog about.
So what Ive been doing the few days now, Ive started learning to use [jMonkeyEngine](http://jmonkeyengine.org/), a 3D engine for Java, I dont make any promies nor any speculations on upcoming games on it, but I hope to see it on more use on my projects later. Also I have this “old” text-based RPG -project called “Red West”, its at VERY early stage, not even really playable yet, so Im not sending a link, yet, but before I get to making that Im going to continue with my RPG-toolkit on python, I havent uploaded that on git yet, but I will soon after I get it some decent features more.
On the jMonkeyEngine, Im hoping to make a Tower Defence game as a training game, I might release it, but thats a **huge maybe**, and I dont think its going to include very good art nor much content so dont get your hopes up. also Im hoping to make an **VERY old** project Ive been speculating for like 3 years now, Ive never really began making it, ubt I hope I get to make it with jMonkeyEngine. The game is very Arcade-like and humoristic, its also a kind of zombie survival, youll see when I start making on it. Also other game I hope to make on jMonkeyEngine is an RPG game, which Ive been speculating too for quite a while, its going to have pretty much everything procedurally generated, from world to creatures, from weapons to cities. Im hoping to see much activity on that too a little later as I learn to use jMonkeyEngine a little more.