Fix dropping the ball for remote players
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@ -5,13 +5,14 @@
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1cgct"]
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[node name="player" type="RemotePlayer" unique_id=845968872 node_paths=PackedStringArray("soldier_mesh", "collider", "splorch", "spectator_camera")]
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[node name="player" type="RemotePlayer" unique_id=845968872 node_paths=PackedStringArray("soldier_mesh", "collider", "splorch", "spectator_camera", "ball_origin")]
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move_speed = 5.0
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soldier_mesh = NodePath("soldier_m")
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collider = NodePath("collision_shape_3d")
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splorch = NodePath("gpu_particles_3d")
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health = 100
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spectator_camera = NodePath("spectate_root/spectate_camera")
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ball_origin = NodePath("ball_origin")
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collision_layer = 2
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collision_mask = 4
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