quakeball-rust/godot/maps/materials/green_ceiling_light.tres
2026-07-22 01:08:48 +03:00

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[gd_resource type="StandardMaterial3D" format=3 uid="uid://f4ne0rn5g5wh"]
[ext_resource type="Texture2D" uid="uid://daa6ccsie1rao" path="res://maps/textures/green_ceiling_light.png" id="1_tx2kf"]
[resource]
albedo_texture = ExtResource("1_tx2kf")
metallic_specular = 0.0
emission_enabled = true
emission = Color(0.8980392, 1, 0.8980392, 1)
emission_energy_multiplier = 8.0
texture_filter = 2