41 lines
1.2 KiB
Plaintext
41 lines
1.2 KiB
Plaintext
[gd_scene format=3 uid="uid://ctslratcr8h6v"]
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_3g557"]
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particle_flag_align_y = true
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radial_velocity_min = -500.0
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radial_velocity_max = -500.0
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scale_over_velocity_max = 1.0
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[sub_resource type="Curve" id="Curve_dmbod"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yxhor"]
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emission_enabled = true
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emission = Color(1, 0, 1, 1)
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emission_energy_multiplier = 4.47
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use_particle_trails = true
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[sub_resource type="TubeTrailMesh" id="TubeTrailMesh_m77kh"]
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material = SubResource("StandardMaterial3D_yxhor")
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sections = 2
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section_length = 0.5
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section_rings = 5
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cap_top = false
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cap_bottom = false
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curve = SubResource("Curve_dmbod")
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[node name="raygun_bullet" type="Bullet" unique_id=1238833478 node_paths=PackedStringArray("emitter")]
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emitter = NodePath("gpu_particles_3d")
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[node name="gpu_particles_3d" type="GPUParticles3D" parent="." unique_id=1330763726]
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emitting = false
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amount = 1
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lifetime = 3.8899999999999997
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one_shot = true
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fixed_fps = 100
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trail_enabled = true
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trail_lifetime = 0.5
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process_material = SubResource("ParticleProcessMaterial_3g557")
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draw_pass_1 = SubResource("TubeTrailMesh_m77kh")
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