Increase player speed to 8

This commit is contained in:
Jens Pitkänen 2026-07-26 21:16:50 +03:00
parent 0c87c2fe19
commit 2c7fef2bfa
2 changed files with 2 additions and 2 deletions

View File

@ -19,7 +19,7 @@ outline_color = Color(0, 0, 0, 1)
[node name="player" type="LocalPlayer" unique_id=863055906 node_paths=PackedStringArray("camera", "soldier_mesh", "collider", "effects", "dead_cam_target", "respawn_label", "camera_origin", "weapon_node", "pause_panel", "exit_to_lobby", "settings_panel", "scoreboard", "chatbox", "health_label", "hit_sound")]
look_sensitivity = 1.5
camera = NodePath("camera_3d")
move_speed = 5.0
move_speed = 8.0
soldier_mesh = NodePath("soldier_m")
collider = NodePath("collision_shape_3d2")
effects = NodePath("effects")

View File

@ -33,7 +33,7 @@ width = 70
curve = SubResource("Curve_qn18y")
[node name="player" type="RemotePlayer" unique_id=845968872 node_paths=PackedStringArray("soldier_mesh", "collider", "effects", "spectator_camera", "camera_origin", "name_label", "health_bar", "health_bar_sprite")]
move_speed = 5.0
move_speed = 8.0
soldier_mesh = NodePath("soldier_m")
collider = NodePath("collision_shape_3d")
effects = NodePath("effects")