Increase player speed to 8
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parent
0c87c2fe19
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2c7fef2bfa
@ -19,7 +19,7 @@ outline_color = Color(0, 0, 0, 1)
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[node name="player" type="LocalPlayer" unique_id=863055906 node_paths=PackedStringArray("camera", "soldier_mesh", "collider", "effects", "dead_cam_target", "respawn_label", "camera_origin", "weapon_node", "pause_panel", "exit_to_lobby", "settings_panel", "scoreboard", "chatbox", "health_label", "hit_sound")]
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[node name="player" type="LocalPlayer" unique_id=863055906 node_paths=PackedStringArray("camera", "soldier_mesh", "collider", "effects", "dead_cam_target", "respawn_label", "camera_origin", "weapon_node", "pause_panel", "exit_to_lobby", "settings_panel", "scoreboard", "chatbox", "health_label", "hit_sound")]
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look_sensitivity = 1.5
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look_sensitivity = 1.5
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camera = NodePath("camera_3d")
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camera = NodePath("camera_3d")
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move_speed = 5.0
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move_speed = 8.0
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soldier_mesh = NodePath("soldier_m")
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soldier_mesh = NodePath("soldier_m")
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collider = NodePath("collision_shape_3d2")
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collider = NodePath("collision_shape_3d2")
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effects = NodePath("effects")
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effects = NodePath("effects")
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@ -33,7 +33,7 @@ width = 70
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curve = SubResource("Curve_qn18y")
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curve = SubResource("Curve_qn18y")
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[node name="player" type="RemotePlayer" unique_id=845968872 node_paths=PackedStringArray("soldier_mesh", "collider", "effects", "spectator_camera", "camera_origin", "name_label", "health_bar", "health_bar_sprite")]
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[node name="player" type="RemotePlayer" unique_id=845968872 node_paths=PackedStringArray("soldier_mesh", "collider", "effects", "spectator_camera", "camera_origin", "name_label", "health_bar", "health_bar_sprite")]
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move_speed = 5.0
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move_speed = 8.0
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soldier_mesh = NodePath("soldier_m")
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soldier_mesh = NodePath("soldier_m")
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collider = NodePath("collision_shape_3d")
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collider = NodePath("collision_shape_3d")
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effects = NodePath("effects")
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effects = NodePath("effects")
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