Paint the vessel some more
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@ -21,6 +21,7 @@ class_properties = Dictionary[String, Variant]({
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"RadioactiveGoo": "RadioactiveGoo",
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"SeaOfBlood": "SeaOfBlood",
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"Spikes": "Spikes",
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"VesselEngines": "VesselEngines",
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"Void": "Void"
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}
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})
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@ -13,7 +13,7 @@ classname = "item_health"
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meta_properties = Dictionary[String, Variant]({
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"color": Color(0.8, 0.8, 0.8, 1),
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"model": "{\"path\": \"godot/maps/entity_models/item_health.glb\", \"scale\": 32.0 }",
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"size": AABB(0, 0, 20, 0, 0, 21)
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"size": AABB(0, 0, 27, 0, 0, 27)
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})
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node_class = "Node3D"
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metadata/_custom_type_script = "uid://ldfqjtq0br35"
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8
godot/maps/materials/str_stonebrk2.tres
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8
godot/maps/materials/str_stonebrk2.tres
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@ -0,0 +1,8 @@
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://s14clfmvmptt"]
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[ext_resource type="Texture2D" uid="uid://b1ynhlxa07xut" path="res://maps/textures/str_stonebrk2.png" id="1_xe3dn"]
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[resource]
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albedo_texture = ExtResource("1_xe3dn")
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metallic_specular = 0.0
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texture_filter = 2
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@ -3,19 +3,20 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b1ynhlxa07xut"
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path="res://.godot/imported/str_stonebrk2.png-30249be1dc4e8db279e6b8663834ff84.ctex"
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path.s3tc="res://.godot/imported/str_stonebrk2.png-30249be1dc4e8db279e6b8663834ff84.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://maps/textures/str_stonebrk2.png"
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dest_files=["res://.godot/imported/str_stonebrk2.png-30249be1dc4e8db279e6b8663834ff84.ctex"]
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dest_files=["res://.godot/imported/str_stonebrk2.png-30249be1dc4e8db279e6b8663834ff84.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -37,4 +38,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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@ -8,11 +8,9 @@
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[sub_resource type="TeamResource" id="TeamResource_64qm8"]
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name = "Engine Team"
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color = Color(0.6005503, 0.4959998, 0.42217773, 1)
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[sub_resource type="TeamResource" id="TeamResource_47vax"]
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name = "Bridge Team"
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color = Color(0.28661734, 0.52295995, 0.13968155, 1)
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[resource]
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name = "Vessel"
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@ -23,6 +23,7 @@ pub enum KillboxKind {
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LargeBoulder,
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ElectricFence,
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RadioactiveGoo,
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VesselEngines,
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}
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impl KillboxKind {
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@ -41,6 +42,7 @@ impl KillboxKind {
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KillboxKind::RadioactiveGoo => {
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" turned into a mutant..! no, died of radiation poisoning."
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}
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KillboxKind::VesselEngines => " became fuel for the vessel",
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}
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.to_string()
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}
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