Make adjustments to shotgun
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@ -5,8 +5,9 @@
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cseg6"]
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albedo_texture = ExtResource("2_cseg6")
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texture_filter = 0
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[node name="Shotgun" unique_id=1412770732 instance=ExtResource("1_wwlim")]
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[node name="Shotgun" parent="." index="0" unique_id=596235308]
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[node name="Shotgun" parent="." index="0" unique_id=2074101101]
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surface_material_override/0 = SubResource("StandardMaterial3D_cseg6")
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