Add icon
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parent
e7d7ec8954
commit
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BIN
godot/assets/Icon.png
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BIN
godot/assets/Icon.png
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After Width: | Height: | Size: 16 KiB |
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godot/assets/Icon.png.import
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40
godot/assets/Icon.png.import
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@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b26rpdahv4qel"
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path="res://.godot/imported/Icon.png-896f464254352577efcf887232694853.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/Icon.png"
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dest_files=["res://.godot/imported/Icon.png-896f464254352577efcf887232694853.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -43,8 +43,8 @@ codesign/digest_algorithm=1
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codesign/description=""
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codesign/custom_options=PackedStringArray()
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application/modify_resources=true
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application/icon=""
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application/console_wrapper_icon=""
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application/icon="uid://b26rpdahv4qel"
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application/console_wrapper_icon="uid://b26rpdahv4qel"
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application/icon_interpolation=4
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application/file_version=""
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application/product_version=""
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@ -13,7 +13,7 @@ config_version=5
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config/name="SkullBall"
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run/main_scene="uid://lahirbqfppvw"
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config/features=PackedStringArray("4.7", "Forward Plus")
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config/icon="res://icon.svg"
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config/icon="uid://b26rpdahv4qel"
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[autoload]
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@ -34,7 +34,7 @@ window/stretch/aspect="expand"
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[dotnet]
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project/assembly_name="QuakeBall"
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project/assembly_name="SkullBall"
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[editor]
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