Commit Graph

114 Commits

Author SHA1 Message Date
ff84c1a7b3 Add name labels 2026-07-22 02:05:42 +03:00
00f58ab441 Tweak team name colors 2026-07-22 02:00:14 +03:00
3753ca6bc5 Add team colors to lobby names 2026-07-22 01:59:18 +03:00
182d599b50 Automatically select team with least players 2026-07-22 01:48:30 +03:00
790fc5b758 Disable team switch button without rights 2026-07-22 01:41:46 +03:00
d44cb9813d Allow changing teams 2026-07-22 01:37:19 +03:00
a2c874a418 Move common data from Player to NetPlayer 2026-07-22 01:37:19 +03:00
d127136343 Fix team selection, maintain team after map change 2026-07-22 01:37:19 +03:00
24b0276f95 Flesh out diner 2026-07-22 01:08:48 +03:00
0192e1932b Ignore trenchbroom autosaves 2026-07-22 01:08:21 +03:00
b237e3b981 Start adding teams, move player capsule down a bit 2026-07-22 00:00:21 +03:00
3194a290bc Remove hands from local player, add proper gun_node 2026-07-21 23:31:28 +03:00
91b2030845 Move sync and net processing to physics_process 2026-07-21 22:53:14 +03:00
f65db59e76 Add ball to diner 2026-07-21 22:25:43 +03:00
249878b38d Add ball spawner to diner 2026-07-21 22:25:06 +03:00
4862912419 Implement dropping the ball upon death 2026-07-21 22:24:14 +03:00
67fc6c8305 Respawn the ball when it enters a killbox 2026-07-21 22:20:26 +03:00
72e4170f2b Implement ball_sync 2026-07-21 22:15:53 +03:00
8d7b861b68 Fix dropping the ball for remote players 2026-07-21 22:08:59 +03:00
48799be075 Add throwing the ball 2026-07-21 22:05:37 +03:00
301bd229ff Make sure that ball cannot be picked up by the same player instantly 2026-07-21 21:54:09 +03:00
f263f0d1ef Spawn ball at ball origin 2026-07-21 21:47:49 +03:00
aa8d6505bc Implement dropping the ball 2026-07-21 21:41:58 +03:00
4487eaef6c Add ball and be able to pick it up 2026-07-21 21:07:50 +03:00
c29148d71f Remove unused print 2026-07-21 20:45:53 +03:00
3039269974 Despawn ball on contact 2026-07-21 20:45:14 +03:00
e4b363459e Add ball 2026-07-21 20:31:39 +03:00
633304f7b3 Use DamageSource instead of player_id always 2026-07-21 02:35:35 +03:00
1f6ba25ad4 Fix collision layer for killbox 2026-07-21 01:53:19 +03:00
afa74303f7 Add killbox 2026-07-21 01:47:35 +03:00
45b70f8d43 Set map texture compression to lossless 2026-07-21 01:42:32 +03:00
2f61ff48db Add some more testing ground to diner.map 2026-07-21 01:34:49 +03:00
c2d6a0229e Move diner.tres under maps/ 2026-07-21 01:25:34 +03:00
2af7125ef5 Move default map to map/default_map 2026-07-21 01:24:13 +03:00
f758f358bb Move diner map files to maps/diner/, set collision layers/masks 2026-07-21 01:19:27 +03:00
fe302c8d5f Integrate diner-map 2026-07-21 01:16:17 +03:00
4316badc8a Remove some more imports 2026-07-21 01:13:17 +03:00
d5000cdfca Clean up some unused imports 2026-07-21 01:12:39 +03:00
00d9277179 Add trenchbroom-godot pipeline test map 2026-07-21 01:11:49 +03:00
06e126f61a Improve how map is fetched for bullet 2026-07-21 01:10:42 +03:00
78dedea8e0 Implement spectator camera 2026-07-20 23:48:07 +03:00
b7fe485ceb Make sure killer and damage-dealer player id is propagated 2026-07-20 23:36:46 +03:00
f6f57f59c3 Add respawn timer ui element 2026-07-20 23:30:49 +03:00
d01ae00a22 Add func_godot 2026-07-20 22:53:34 +03:00
465563c457 Implement respawning 2026-07-20 22:43:10 +03:00
2fd81c3b71 Make death look a bit nicer 2026-07-20 22:25:24 +03:00
97ae7d6698 Disable movement and camera rotation while dead 2026-07-20 22:20:12 +03:00
ee81253393 Finish killing 2026-07-20 22:00:00 +03:00
4bc704266f Implement killing almost 2026-07-20 21:46:38 +03:00
474dca0ca2 Update raycasting to work properly for all players 2026-07-20 21:08:57 +03:00