|
|
7bc17fb23c
|
Remove all sfx
|
2026-07-24 15:27:04 +03:00 |
|
|
|
00caaffc11
|
Add max length to name
|
2026-07-24 04:27:09 +03:00 |
|
|
|
5c3026642e
|
Change a bunch of TextEdits into LineEdits
|
2026-07-24 04:25:55 +03:00 |
|
|
|
50d50b3641
|
Improve chat
|
2026-07-24 04:18:44 +03:00 |
|
|
|
49d1f4bfcd
|
Make sure chat messages always remain
|
2026-07-24 04:14:55 +03:00 |
|
|
|
beefa22d59
|
Add sending chat messages as well
|
2026-07-24 04:11:18 +03:00 |
|
|
|
01f7557f4e
|
Add chat & chat box
|
2026-07-24 03:58:44 +03:00 |
|
|
|
cdedd61feb
|
Add some preliminary chat messages
|
2026-07-24 02:49:46 +03:00 |
|
|
|
466d9ea827
|
Add announcements
|
2026-07-24 02:13:21 +03:00 |
|
|
|
6679b26011
|
Add some effects for walking
|
2026-07-24 01:34:11 +03:00 |
|
|
|
263fe8e6a7
|
Reordanize assets
|
2026-07-24 01:05:28 +03:00 |
|
|
|
a9de90bbc0
|
Set raygun cooldown to 1.5 seconds
|
2026-07-24 00:59:55 +03:00 |
|
|
|
f2d86eeaae
|
Move cd management to weapon itself
|
2026-07-24 00:58:41 +03:00 |
|
|
|
513f2f4d01
|
Fix warnings
|
2026-07-24 00:55:16 +03:00 |
|
|
|
d5fdc5b1de
|
Move splorch to player effects, add hit sound
|
2026-07-24 00:53:39 +03:00 |
|
|
|
f227dea9bc
|
Refactor some files to player directory
|
2026-07-24 00:47:02 +03:00 |
|
|
|
34b26aca5e
|
Add ping icon
|
2026-07-24 00:14:58 +03:00 |
|
|
|
530b647bc9
|
Apply forgotten changes to two_towers
|
2026-07-24 00:02:19 +03:00 |
|
|
|
0b936c3726
|
Properly handle disconnect during game
|
2026-07-23 23:58:28 +03:00 |
|
|
|
fef7297dd8
|
Reset player kills and deaths only at reset
|
2026-07-23 23:54:52 +03:00 |
|
|
|
99f15efef6
|
Implement kills/deaths
|
2026-07-23 23:40:43 +03:00 |
|
|
|
461c5d3e7b
|
Add score to game_finished
|
2026-07-23 23:40:43 +03:00 |
|
|
|
71ac7dca28
|
Add scoreboard
|
2026-07-23 23:40:43 +03:00 |
|
|
|
9d11e63b6c
|
Work on two_towers map
|
2026-07-23 23:26:40 +03:00 |
|
|
|
267ea0e5fc
|
Fix rejoining game causing lobby to be empty
|
2026-07-23 22:48:26 +03:00 |
|
|
|
fafa0258b9
|
Properly dispose of listener
|
2026-07-23 22:41:17 +03:00 |
|
|
|
449fc31feb
|
Add info_goal entity for maps
|
2026-07-23 22:30:41 +03:00 |
|
|
|
9a77b45559
|
Use default name
|
2026-07-23 22:12:20 +03:00 |
|
|
|
8936f0ca24
|
Add default name config
|
2026-07-23 22:03:11 +03:00 |
|
|
|
407c8fc2d5
|
Add --rebuild-map to enable a TrenchBroom-only level design workflow
|
2026-07-23 21:56:36 +03:00 |
|
|
|
e47eb622e1
|
Make fov slider work
|
2026-07-23 21:48:44 +03:00 |
|
|
|
bfb6ab471d
|
Add settings that persist
|
2026-07-23 21:39:51 +03:00 |
|
|
|
6cf5828d43
|
Add pause menu
|
2026-07-23 20:17:37 +03:00 |
|
|
|
a98c9d2e55
|
Add simple pause menu
|
2026-07-23 20:10:31 +03:00 |
|
|
|
febc555f38
|
Update default join address
|
2026-07-23 19:58:29 +03:00 |
|
|
|
2c7f9804d5
|
Improve how popups appear
|
2026-07-23 19:48:25 +03:00 |
|
|
|
35d1fc44e5
|
Properly exit game at exit
|
2026-07-23 19:45:53 +03:00 |
|
|
|
b5af486c40
|
Add popup when client disconnects
|
2026-07-23 19:40:22 +03:00 |
|
|
|
046979b814
|
Implement PopupQueue
|
2026-07-23 19:38:05 +03:00 |
|
|
|
1508b42797
|
Go to main menu on disconnect
|
2026-07-23 19:23:35 +03:00 |
|
|
|
0cd1f12493
|
Add popup for error hosting
|
2026-07-23 19:17:26 +03:00 |
|
|
|
643e20060a
|
Add simple popup
|
2026-07-23 19:14:17 +03:00 |
|
|
|
0712265d55
|
Add simple main menu
|
2026-07-23 18:47:21 +03:00 |
|
|
|
bfeeb38188
|
Add two_towers to the map list
|
2026-07-23 00:20:59 +03:00 |
|
|
|
ef61b4af29
|
Sketch out two_towers.map
|
2026-07-23 00:20:59 +03:00 |
|
|
|
c52d396562
|
Add license etc. for the Torment Textures pack
|
2026-07-23 00:20:59 +03:00 |
|
|
|
8639a59c84
|
Move ball when it's being shot
|
2026-07-22 23:53:27 +03:00 |
|
|
|
d32e6c1052
|
Remove local player weapon on death
|
2026-07-22 23:48:46 +03:00 |
|
|
|
ee5f5260a0
|
Remove name label upon death
|
2026-07-22 23:48:04 +03:00 |
|
|
|
10e67c8ab7
|
Animate the local player mesh as well
|
2026-07-22 23:47:17 +03:00 |
|
|
|
4053474bf7
|
Implement some command line arguments
|
2026-07-22 23:44:55 +03:00 |
|
|
|
1818c1a453
|
Persist map selection
|
2026-07-22 23:04:55 +03:00 |
|
|
|
1dd5573729
|
Fix goals game option not changing
|
2026-07-22 23:00:59 +03:00 |
|
|
|
4bd34b4f50
|
Update score view properly upon death
|
2026-07-22 22:50:50 +03:00 |
|
|
|
8e30fe9992
|
Improve Label3D resolution
|
2026-07-22 22:48:16 +03:00 |
|
|
|
7550345815
|
Fix jumping
|
2026-07-22 22:46:56 +03:00 |
|
|
|
6dc697439b
|
Fix camera unlocking upon death
|
2026-07-22 22:43:53 +03:00 |
|
|
|
193de9e518
|
Update game to make ready for diner
|
2026-07-22 22:30:09 +03:00 |
|
|
|
d21bf8862e
|
Update player listings correctly, remove unused print
|
2026-07-22 22:28:09 +03:00 |
|
|
|
9fb2c00f11
|
Add some sort of summary view to ending screen
|
2026-07-22 22:20:00 +03:00 |
|
|
|
6fa07c2f73
|
Add goals needed to win option
|
2026-07-22 21:56:00 +03:00 |
|
|
|
5423b9ff90
|
Iron out some bugs
|
2026-07-22 21:48:27 +03:00 |
|
|
|
b5c3915010
|
Implement resetting the game
|
2026-07-22 21:31:03 +03:00 |
|
|
|
c81f41828c
|
Add simple finish game screen
|
2026-07-22 21:19:44 +03:00 |
|
|
|
c03299ec63
|
add CREDITS.md
|
2026-07-22 20:40:59 +03:00 |
|
|
|
dbc2d39219
|
Rename player_listing to lobby_player_listing
|
2026-07-22 20:30:32 +03:00 |
|
|
|
76d8899b1d
|
Add simple score view
|
2026-07-22 20:29:14 +03:00 |
|
|
|
722eefe7a9
|
Remove unused prints
|
2026-07-22 05:46:49 +03:00 |
|
|
|
6f2c304acb
|
Implement making goals
|
2026-07-22 05:46:32 +03:00 |
|
|
|
588a4b2927
|
Add goals
|
2026-07-22 05:33:06 +03:00 |
|
|
|
40cc784043
|
Add separate team spawners
|
2026-07-22 04:37:02 +03:00 |
|
|
|
d9161bbdf0
|
Fix some warnings
|
2026-07-22 04:32:01 +03:00 |
|
|
|
6dad61d0c8
|
Implement friendly fire gamerule
|
2026-07-22 04:30:47 +03:00 |
|
|
|
13d4188f4f
|
Add friendly fire option
|
2026-07-22 04:19:48 +03:00 |
|
|
|
2da15ca63e
|
Update options for client as well
|
2026-07-22 04:17:15 +03:00 |
|
|
|
0ca3b2c49a
|
Add game options properly
|
2026-07-22 04:06:56 +03:00 |
|
|
|
ec005b1339
|
Allow client to select map as well, sometimes
|
2026-07-22 03:25:52 +03:00 |
|
|
|
328bb116f5
|
Update map selection dropdown disable logic
|
2026-07-22 03:23:48 +03:00 |
|
|
|
6c22427993
|
Move jumping code to PlayerMovement
|
2026-07-22 03:18:07 +03:00 |
|
|
|
ff84c1a7b3
|
Add name labels
|
2026-07-22 02:05:42 +03:00 |
|
|
|
00f58ab441
|
Tweak team name colors
|
2026-07-22 02:00:14 +03:00 |
|
|
|
3753ca6bc5
|
Add team colors to lobby names
|
2026-07-22 01:59:18 +03:00 |
|
|
|
182d599b50
|
Automatically select team with least players
|
2026-07-22 01:48:30 +03:00 |
|
|
|
790fc5b758
|
Disable team switch button without rights
|
2026-07-22 01:41:46 +03:00 |
|
|
|
d44cb9813d
|
Allow changing teams
|
2026-07-22 01:37:19 +03:00 |
|
|
|
a2c874a418
|
Move common data from Player to NetPlayer
|
2026-07-22 01:37:19 +03:00 |
|
|
|
d127136343
|
Fix team selection, maintain team after map change
|
2026-07-22 01:37:19 +03:00 |
|
|
|
24b0276f95
|
Flesh out diner
|
2026-07-22 01:08:48 +03:00 |
|
|
|
0192e1932b
|
Ignore trenchbroom autosaves
|
2026-07-22 01:08:21 +03:00 |
|
|
|
b237e3b981
|
Start adding teams, move player capsule down a bit
|
2026-07-22 00:00:21 +03:00 |
|
|
|
3194a290bc
|
Remove hands from local player, add proper gun_node
|
2026-07-21 23:31:28 +03:00 |
|
|
|
91b2030845
|
Move sync and net processing to physics_process
|
2026-07-21 22:53:14 +03:00 |
|
|
|
f65db59e76
|
Add ball to diner
|
2026-07-21 22:25:43 +03:00 |
|
|
|
249878b38d
|
Add ball spawner to diner
|
2026-07-21 22:25:06 +03:00 |
|
|
|
4862912419
|
Implement dropping the ball upon death
|
2026-07-21 22:24:14 +03:00 |
|
|
|
67fc6c8305
|
Respawn the ball when it enters a killbox
|
2026-07-21 22:20:26 +03:00 |
|
|
|
72e4170f2b
|
Implement ball_sync
|
2026-07-21 22:15:53 +03:00 |
|
|
|
8d7b861b68
|
Fix dropping the ball for remote players
|
2026-07-21 22:08:59 +03:00 |
|
|
|
48799be075
|
Add throwing the ball
|
2026-07-21 22:05:37 +03:00 |
|
|
|
301bd229ff
|
Make sure that ball cannot be picked up by the same player instantly
|
2026-07-21 21:54:09 +03:00 |
|
|
|
f263f0d1ef
|
Spawn ball at ball origin
|
2026-07-21 21:47:49 +03:00 |
|
|
|
aa8d6505bc
|
Implement dropping the ball
|
2026-07-21 21:41:58 +03:00 |
|
|
|
4487eaef6c
|
Add ball and be able to pick it up
|
2026-07-21 21:07:50 +03:00 |
|
|
|
c29148d71f
|
Remove unused print
|
2026-07-21 20:45:53 +03:00 |
|
|
|
3039269974
|
Despawn ball on contact
|
2026-07-21 20:45:14 +03:00 |
|
|
|
e4b363459e
|
Add ball
|
2026-07-21 20:31:39 +03:00 |
|
|
|
633304f7b3
|
Use DamageSource instead of player_id always
|
2026-07-21 02:35:35 +03:00 |
|
|
|
1f6ba25ad4
|
Fix collision layer for killbox
|
2026-07-21 01:53:19 +03:00 |
|
|
|
afa74303f7
|
Add killbox
|
2026-07-21 01:47:35 +03:00 |
|
|
|
45b70f8d43
|
Set map texture compression to lossless
|
2026-07-21 01:42:32 +03:00 |
|
|
|
2f61ff48db
|
Add some more testing ground to diner.map
|
2026-07-21 01:34:49 +03:00 |
|
|
|
c2d6a0229e
|
Move diner.tres under maps/
|
2026-07-21 01:25:34 +03:00 |
|
|
|
2af7125ef5
|
Move default map to map/default_map
|
2026-07-21 01:24:13 +03:00 |
|
|
|
f758f358bb
|
Move diner map files to maps/diner/, set collision layers/masks
|
2026-07-21 01:19:27 +03:00 |
|
|
|
fe302c8d5f
|
Integrate diner-map
|
2026-07-21 01:16:17 +03:00 |
|
|
|
4316badc8a
|
Remove some more imports
|
2026-07-21 01:13:17 +03:00 |
|
|
|
d5000cdfca
|
Clean up some unused imports
|
2026-07-21 01:12:39 +03:00 |
|
|
|
00d9277179
|
Add trenchbroom-godot pipeline test map
|
2026-07-21 01:11:49 +03:00 |
|
|
|
06e126f61a
|
Improve how map is fetched for bullet
|
2026-07-21 01:10:42 +03:00 |
|
|
|
78dedea8e0
|
Implement spectator camera
|
2026-07-20 23:48:07 +03:00 |
|
|
|
b7fe485ceb
|
Make sure killer and damage-dealer player id is propagated
|
2026-07-20 23:36:46 +03:00 |
|
|
|
f6f57f59c3
|
Add respawn timer ui element
|
2026-07-20 23:30:49 +03:00 |
|
|
|
d01ae00a22
|
Add func_godot
|
2026-07-20 22:53:34 +03:00 |
|
|
|
465563c457
|
Implement respawning
|
2026-07-20 22:43:10 +03:00 |
|
|
|
2fd81c3b71
|
Make death look a bit nicer
|
2026-07-20 22:25:24 +03:00 |
|
|
|
97ae7d6698
|
Disable movement and camera rotation while dead
|
2026-07-20 22:20:12 +03:00 |
|
|
|
ee81253393
|
Finish killing
|
2026-07-20 22:00:00 +03:00 |
|
|
|
4bc704266f
|
Implement killing almost
|
2026-07-20 21:46:38 +03:00 |
|
|
|
474dca0ca2
|
Update raycasting to work properly for all players
|
2026-07-20 21:08:57 +03:00 |
|
|
|
967133aedd
|
Improve how raycasting is done
|
2026-07-20 20:44:49 +03:00 |
|
|
|
0d7ca0a1a5
|
Improve latency when client is shooting
|
2026-07-20 20:35:31 +03:00 |
|
|
|
7166bfe898
|
Add dyn weapon separately
|
2026-07-20 20:33:30 +03:00 |
|
|
|
82401dd2a9
|
Rename bullet to beam and weapon to raygun
|
2026-07-20 20:30:40 +03:00 |
|
|
|
cffea92732
|
Improve raygun ray effect
|
2026-07-20 20:28:16 +03:00 |
|
|
|
fb18929ffd
|
Add cylinder bullet instead
|
2026-07-20 19:44:13 +03:00 |
|
|
|
058ac24052
|
Add proper shooting effect
|
2026-07-20 01:46:51 +03:00 |
|
|
|
ee5c6f416f
|
Add simple shooting
|
2026-07-19 23:06:52 +03:00 |
|
|
|
158619f488
|
Add shooting
|
2026-07-19 22:49:21 +03:00 |
|
|
|
1c44424f86
|
Use look-at modifiers
|
2026-07-19 22:16:04 +03:00 |
|
|
|
0b093903f9
|
Implement some sort of look up rotation
|
2026-07-19 21:50:17 +03:00 |
|
|
|
419215c0a6
|
Add a lot of assets, add player model somewhat
|
2026-07-19 20:41:14 +03:00 |
|