skullball/godot/maps
2026-08-06 00:46:33 +03:00
..
default_map Add support for map icons 2026-07-30 01:07:23 +03:00
diner Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
entities Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
forgotten_desert Add health pickups to both maps 2026-08-06 00:46:33 +03:00
grand_forge Add health pickups to both maps 2026-08-06 00:46:33 +03:00
materials Tune forgotten desert and add textures 2026-08-05 23:24:03 +03:00
meta Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
precipice Set worldspawn to just layer 3, add func_throughshootable 2026-08-03 23:36:39 +03:00
teams Revise team colors 2026-08-03 23:06:09 +03:00
textures Add icon and music for Forgotten Desert 2026-08-05 23:55:00 +03:00
two_towers Put a roof on the goals in Two Towers 2026-08-04 22:33:34 +03:00
vessel Put a roof on the goals in Two Towers 2026-08-04 22:33:34 +03:00
default_map.tres Allow maps to be hidden 2026-07-30 01:11:10 +03:00
diner.tres Allow maps to be hidden 2026-07-30 01:11:10 +03:00
forgotten_desert.tres Add icon and music for Forgotten Desert 2026-08-05 23:55:00 +03:00
grand_forge.tres Add icon and music for Grand Forge 2026-08-05 21:28:28 +03:00
precipice.tres Revise team colors 2026-08-03 23:06:09 +03:00
two_towers.tres Revise team colors 2026-08-03 23:06:09 +03:00
vessel.tres Revise vessel somewhat, add two new music tracks for it 2026-08-04 21:58:15 +03:00