skullball/rust/src/ui/lobby.rs
2026-07-16 07:17:07 +03:00

20 lines
349 B
Rust

use godot::{
classes::{IPanel, Panel, VBoxContainer},
prelude::*,
};
#[derive(GodotClass)]
#[class(base=Panel, init)]
pub struct LobbyPanel {
#[export]
players_list: Option<Gd<VBoxContainer>>,
base: Base<Panel>,
}
#[godot_api]
impl IPanel for LobbyPanel {
fn ready(&mut self) {}
fn process(&mut self, delta: f64) {}
}