skullball/godot
2026-07-29 20:49:43 +03:00
..
addons/func_godot Add trenchbroom-godot pipeline test map 2026-07-21 01:11:49 +03:00
assets Make telegrenades look nicer 2026-07-28 22:10:12 +03:00
maps Make teles hit killboxes, tweak two_towers and precipice 2026-07-29 20:49:43 +03:00
mesh Tint player color based on team 2026-07-29 01:09:10 +03:00
raw_assets Implement videoplayer feature for replay 2026-07-28 23:02:43 +03:00
scenes Reduce labyrinthiness, lengthen bridge, add health pickups to precipice 2026-07-29 17:56:36 +03:00
shaders Work on two_towers, decrease speed to 7 2026-07-27 00:12:54 +03:00
default_bus_layout.tres Update volumes via audio buses 2026-07-25 22:46:16 +03:00
export_presets.cfg Prep some exporting stuff 2026-07-26 04:23:46 +03:00
icon.svg Set up directory structure 2026-07-15 18:17:25 +03:00
icon.svg.import Set up directory structure 2026-07-15 18:17:25 +03:00
project.godot Allow switching which player is being spectated 2026-07-28 23:30:39 +03:00
QuakeBall.gdextension Update gdextension for cross-compiling for windows 2026-07-19 18:57:03 +03:00
QuakeBall.gdextension.uid Perform initialization 2026-07-15 18:25:12 +03:00