Cyber/Assets/Scripts/Items/InventoryAction.cs

31 lines
635 B
C#
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namespace Cyber.Items {
/// <summary>
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/// Represents an inventory action.
/// </summary>
public enum InventoryAction : byte {
/// <summary>
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/// Equip an item, given int is the ID of the item equipping.
/// </summary>
Equip,
/// <summary>
/// Unequip the given slot, removing anything that was inside of it.
/// </summary>
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Unequip,
/// <summary>
/// Use the item in the given slot.
/// </summary>
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Use,
/// <summary>
/// Switch items between two slots.
/// </summary>
Switch
}
}