25 lines
654 B
C#
25 lines
654 B
C#
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namespace Cyber.Networking {
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/// <summary>
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/// Networked channel ID's to be used.
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/// </summary>
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public class NetworkChannelID {
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/// <summary>
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/// The default channel which is reliable and sequenced. True TCP!
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/// </summary>
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public static byte ReliableSequenced;
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/// <summary>
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/// Another channel which is unreliable (like UDP) but always in correct sending order (like TCP).
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/// </summary>
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public static byte UnreliableSequenced;
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/// <summary>
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/// Very unreliable, true UDP!
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/// </summary>
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public static byte Unreliable;
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}
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}
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