44 lines
1.3 KiB
C#
44 lines
1.3 KiB
C#
|
|
|||
|
using Cyber.Entities;
|
|||
|
using Cyber.Networking.Messages;
|
|||
|
using UnityEngine;
|
|||
|
using UnityEngine.Networking;
|
|||
|
|
|||
|
namespace Cyber.Networking.Clientside {
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// A Short clientside class for handling sync packages.
|
|||
|
/// It simply keeps track of sync-packages and will not apply them if they are too old.
|
|||
|
/// </summary>
|
|||
|
public class SyncHandler {
|
|||
|
|
|||
|
private SyncDB SyncDB;
|
|||
|
private int LatestSyncID = -1;
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Creates the SyncHandler with SyncDB.
|
|||
|
/// </summary>
|
|||
|
/// <param name="syncDB"></param>
|
|||
|
public SyncHandler(SyncDB syncDB) {
|
|||
|
SyncDB = syncDB;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Handle a given Network message. Must be checked to be <see cref="PktType.SyncPacket"/> first.
|
|||
|
/// </summary>
|
|||
|
/// <param name="message"></param>
|
|||
|
public void HandleSyncPkt(NetworkMessage message) {
|
|||
|
SyncPkt SyncPacket = new SyncPkt(SyncDB);
|
|||
|
SyncPacket.Deserialize(message.reader);
|
|||
|
if (LatestSyncID < SyncPacket.SyncPacketID) {
|
|||
|
LatestSyncID = SyncPacket.SyncPacketID;
|
|||
|
SyncPacket.ApplySync(message.reader);
|
|||
|
Debug.Log("Applied Sync " + LatestSyncID);
|
|||
|
}
|
|||
|
// Otherwise disregard the sync.
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
}
|