Remove a debugging print

This commit is contained in:
excitedneon 2017-05-11 06:25:57 +03:00
parent 217a11c1a9
commit 189314ff60

View File

@ -31,7 +31,6 @@ namespace Cyber.Util {
}
private Texture2D RenderText(TextTextureProperties text) {
Term.Println("Rendering: " + text.Text);
Text.text = text.Text.Replace("\\n", "\n");
Text.fontSize = text.FontSize;
Text.characterSize = 0.5f * text.FontSize / text.Width;