Add building mesh (#14) and SSR, change rendering to deferred
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Assets/Models/WorldObjects/Materials/WindowShop.mat.meta
Normal file
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7292f32c404e34a09a2d84a50202bbef
|
||||
timeCreated: 1495052271
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -50,11 +50,11 @@ MonoBehaviour:
|
||||
ambientOnly: 0
|
||||
highPrecision: 0
|
||||
screenSpaceReflection:
|
||||
m_Enabled: 0
|
||||
m_Enabled: 1
|
||||
m_Settings:
|
||||
reflection:
|
||||
blendType: 0
|
||||
reflectionQuality: 2
|
||||
reflectionQuality: 0
|
||||
maxDistance: 100
|
||||
iterationCount: 256
|
||||
stepSize: 3
|
||||
@ -65,9 +65,9 @@ MonoBehaviour:
|
||||
reflectionMultiplier: 1
|
||||
fadeDistance: 100
|
||||
fresnelFade: 1
|
||||
fresnelFadePower: 1
|
||||
fresnelFadePower: 2.05
|
||||
screenEdgeMask:
|
||||
intensity: 0.03
|
||||
intensity: 0.075
|
||||
depthOfField:
|
||||
m_Enabled: 0
|
||||
m_Settings:
|
||||
|
13052
Assets/Prefabs/Building.prefab
Normal file
13052
Assets/Prefabs/Building.prefab
Normal file
File diff suppressed because it is too large
Load Diff
9
Assets/Prefabs/Building.prefab.meta
Normal file
9
Assets/Prefabs/Building.prefab.meta
Normal file
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 03523048e15d74908b251a069e8163fa
|
||||
timeCreated: 1495053405
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
@ -44,7 +44,52 @@ GraphicsSettings:
|
||||
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
||||
m_DefaultRenderingPath: 1
|
||||
m_DefaultMobileRenderingPath: 1
|
||||
m_TierSettings: []
|
||||
m_TierSettings:
|
||||
- serializedVersion: 4
|
||||
m_BuildTarget: 1
|
||||
m_Tier: 0
|
||||
m_Settings:
|
||||
standardShaderQuality: 2
|
||||
renderingPath: 3
|
||||
hdrMode: 1
|
||||
realtimeGICPUUsage: 25
|
||||
useReflectionProbeBoxProjection: 1
|
||||
useReflectionProbeBlending: 1
|
||||
useHDR: 1
|
||||
useDetailNormalMap: 1
|
||||
useCascadedShadowMaps: 1
|
||||
useDitherMaskForAlphaBlendedShadows: 1
|
||||
m_Automatic: 0
|
||||
- serializedVersion: 4
|
||||
m_BuildTarget: 1
|
||||
m_Tier: 1
|
||||
m_Settings:
|
||||
standardShaderQuality: 2
|
||||
renderingPath: 3
|
||||
hdrMode: 1
|
||||
realtimeGICPUUsage: 25
|
||||
useReflectionProbeBoxProjection: 1
|
||||
useReflectionProbeBlending: 1
|
||||
useHDR: 1
|
||||
useDetailNormalMap: 1
|
||||
useCascadedShadowMaps: 1
|
||||
useDitherMaskForAlphaBlendedShadows: 1
|
||||
m_Automatic: 0
|
||||
- serializedVersion: 4
|
||||
m_BuildTarget: 1
|
||||
m_Tier: 2
|
||||
m_Settings:
|
||||
standardShaderQuality: 2
|
||||
renderingPath: 3
|
||||
hdrMode: 1
|
||||
realtimeGICPUUsage: 50
|
||||
useReflectionProbeBoxProjection: 1
|
||||
useReflectionProbeBlending: 1
|
||||
useHDR: 1
|
||||
useDetailNormalMap: 1
|
||||
useCascadedShadowMaps: 1
|
||||
useDitherMaskForAlphaBlendedShadows: 1
|
||||
m_Automatic: 0
|
||||
m_LightmapStripping: 0
|
||||
m_FogStripping: 0
|
||||
m_InstancingStripping: 0
|
||||
|
Loading…
Reference in New Issue
Block a user