Merge branch 'master' of github.com:Saltosion/Cyber
This commit is contained in:
commit
47781cb2a5
@ -1,6 +1,8 @@
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using Cyber.Console;
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using Cyber.Items;
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using Cyber.Networking;
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using Cyber.Networking.Serverside;
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using UnityEngine;
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using UnityEngine.Networking;
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@ -21,8 +23,23 @@ namespace Cyber.Entities.SyncBases {
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/// </summary>
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public Inventory() {
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Drive = new Drive(10f);
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Drive.AddItem(ItemDB.Singleton.Get(0));
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Drive.AddItem(ItemDB.Singleton.Get(1));
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if (Server.IsRunning()) {
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Drive.AddItem(ItemDB.Singleton.Get(0));
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Drive.AddItem(ItemDB.Singleton.Get(1));
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}
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}
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/// <summary>
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/// Generates a checksum for the inventory
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/// </summary>
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/// <returns>A checksum of the IDs of the items</returns>
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public override int GenerateChecksum() {
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var Items = Drive.GetItems().ToArray();
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int Checksum = 0;
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for (int i = 0; i < Items.Length; i++) {
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Checksum ^= Items[i].ID;
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}
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return Checksum;
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}
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/// <summary>
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@ -38,6 +55,8 @@ namespace Cyber.Entities.SyncBases {
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/// </summary>
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/// <param name="reader"></param>
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public override void Deserialize(NetworkReader reader) {
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Debug.Log("Deserializing inventory!");
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byte[][] ByteArray = new byte[4][];
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ByteArray[0] = reader.ReadBytesAndSize();
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ByteArray[1] = reader.ReadBytesAndSize();
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@ -1,6 +1,9 @@
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using Cyber.Console;
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using Cyber.Entities;
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using Cyber.Entities.SyncBases;
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using Cyber.Networking.Messages;
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using System.Collections.Generic;
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using UnityEngine.Networking;
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namespace Cyber.Networking.Clientside {
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@ -32,6 +35,20 @@ namespace Cyber.Networking.Clientside {
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if (LatestSyncID < SyncPacket.SyncPacketID) {
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LatestSyncID = SyncPacket.SyncPacketID;
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SyncPacket.ApplySync(message.reader);
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int[] SyncBases = SyncPacket.ChecksummedSyncBases;
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int[] Checksums = SyncPacket.Checksums;
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if (SyncBases.Length > 0) {
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List<int> FailedSyncBases = new List<int>();
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for (int i = 0; i < SyncBases.Length; i++) {
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SyncBase SyncBase = SyncDB.Get(SyncBases[i]);
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if (SyncBase.GenerateChecksum() != Checksums[i]) {
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FailedSyncBases.Add(SyncBase.ID);
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}
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}
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Client.Send(PktType.FailedChecksums, new IntListPkt(FailedSyncBases.ToArray()));
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}
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}
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// Otherwise disregard the sync.
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@ -20,6 +20,16 @@ namespace Cyber.Networking.Messages {
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/// </summary>
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public int[] SyncedSyncBases;
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/// <summary>
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/// The Array of SyncIDs that have their hashes in this syncpacket
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/// </summary>
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public int[] ChecksummedSyncBases;
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/// <summary>
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/// The Array of Checksums that are sent with <see cref="ChecksummedSyncBases"/>.
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/// </summary>
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public int[] Checksums;
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private SyncDB SyncDB;
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/// <summary>
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@ -27,11 +37,15 @@ namespace Cyber.Networking.Messages {
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/// </summary>
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/// <param name="syncDB">SyncDB to sync from.</param>
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/// <param name="syncBases">The ID's of the SyncBases to sync.</param>
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/// <param name="checksummedSyncBases"></param>
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/// <param name="checksums"></param>
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/// <param name="syncPacketID">ID of the sync packet itself.</param>
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public SyncPkt(SyncDB syncDB, int[] syncBases, int syncPacketID) {
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public SyncPkt(SyncDB syncDB, int[] syncBases, int[] checksummedSyncBases, int[] checksums, int syncPacketID) {
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SyncPacketID = syncPacketID;
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SyncDB = syncDB;
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SyncedSyncBases = syncBases;
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ChecksummedSyncBases = checksummedSyncBases;
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Checksums = checksums;
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}
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/// <summary>
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@ -40,6 +54,8 @@ namespace Cyber.Networking.Messages {
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/// <param name="syncDB">SyncBase to sync to.</param>
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public SyncPkt(SyncDB syncDB) {
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SyncDB = syncDB;
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ChecksummedSyncBases = new int[0];
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Checksums = new int[0];
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}
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/// <summary>
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@ -65,6 +81,25 @@ namespace Cyber.Networking.Messages {
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foreach (int syncId in SyncedSyncBases) {
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SyncDB.Get(syncId).Deserialize(reader);
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}
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bool checksums = reader.ReadBoolean();
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if (checksums) {
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byte[][] SummedIdsByteArray = new byte[4][];
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SummedIdsByteArray[0] = reader.ReadBytesAndSize();
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SummedIdsByteArray[1] = reader.ReadBytesAndSize();
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SummedIdsByteArray[2] = reader.ReadBytesAndSize();
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SummedIdsByteArray[3] = reader.ReadBytesAndSize();
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byte[][] SumsByteArray = new byte[4][];
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SumsByteArray[0] = reader.ReadBytesAndSize();
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SumsByteArray[1] = reader.ReadBytesAndSize();
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SumsByteArray[2] = reader.ReadBytesAndSize();
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SumsByteArray[3] = reader.ReadBytesAndSize();
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ChecksummedSyncBases = NetworkHelper.DeserializeIntArray(SummedIdsByteArray);
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Checksums = NetworkHelper.DeserializeIntArray(SumsByteArray);
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}
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}
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/// <summary>
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@ -74,15 +109,33 @@ namespace Cyber.Networking.Messages {
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public override void Serialize(NetworkWriter writer) {
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writer.Write(SyncPacketID);
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byte[][] ByteArray = NetworkHelper.SerializeIntArray(SyncedSyncBases);
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writer.WriteBytesFull(ByteArray[0]);
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writer.WriteBytesFull(ByteArray[1]);
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writer.WriteBytesFull(ByteArray[2]);
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writer.WriteBytesFull(ByteArray[3]);
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byte[][] SyncedIdsByteArray = NetworkHelper.SerializeIntArray(SyncedSyncBases);
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writer.WriteBytesFull(SyncedIdsByteArray[0]);
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writer.WriteBytesFull(SyncedIdsByteArray[1]);
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writer.WriteBytesFull(SyncedIdsByteArray[2]);
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writer.WriteBytesFull(SyncedIdsByteArray[3]);
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foreach (int syncId in SyncedSyncBases) {
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SyncDB.Get(syncId).Serialize(writer);
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}
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if (ChecksummedSyncBases.Length == 0) {
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writer.Write(false);
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} else {
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writer.Write(true);
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byte[][] SummedIdsByteArray = NetworkHelper.SerializeIntArray(ChecksummedSyncBases);
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writer.WriteBytesFull(SummedIdsByteArray[0]);
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writer.WriteBytesFull(SummedIdsByteArray[1]);
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writer.WriteBytesFull(SummedIdsByteArray[2]);
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writer.WriteBytesFull(SummedIdsByteArray[3]);
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byte[][] SumsByteArray = NetworkHelper.SerializeIntArray(Checksums);
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writer.WriteBytesFull(SumsByteArray[0]);
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writer.WriteBytesFull(SumsByteArray[1]);
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writer.WriteBytesFull(SumsByteArray[2]);
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writer.WriteBytesFull(SumsByteArray[3]);
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}
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}
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}
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@ -60,5 +60,10 @@ namespace Cyber.Networking {
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/// </summary>
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public const short Disconnect = 209;
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/// <summary>
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/// Packet containing SyncBase id's of the SyncBases which failed the checksum test.
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/// </summary>
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public const short FailedChecksums = 210;
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}
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}
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@ -148,6 +148,7 @@ namespace Cyber.Networking.Serverside {
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NetworkServer.RegisterHandler(PktType.Interact, HandlePacket);
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NetworkServer.RegisterHandler(PktType.ClientSync, HandlePacket);
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NetworkServer.RegisterHandler(PktType.Disconnect, HandlePacket);
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NetworkServer.RegisterHandler(PktType.FailedChecksums, HandlePacket);
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NetworkServer.RegisterHandler(MsgType.Connect, OnConnected);
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NetworkServer.RegisterHandler(MsgType.Disconnect, OnDisconnected);
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@ -232,6 +233,13 @@ namespace Cyber.Networking.Serverside {
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case PktType.Disconnect:
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msg.conn.Disconnect();
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break;
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case PktType.FailedChecksums:
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IntListPkt FailedSyncs = new IntListPkt();
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FailedSyncs.Deserialize(msg.reader);
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foreach (int SyncBaseId in FailedSyncs.IdList) {
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Syncer.DirtSyncBase(SyncBaseId);
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}
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break;
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default:
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Debug.LogError("Received an unknown packet, id: " + msg.msgType);
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Term.Println("Received an unknown packet, id: " + msg.msgType);
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/// </summary>
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/// <param name="syncBaseID">The ID of the SyncBase. See <see cref="SyncBase.ID"/></param>
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public void DirtSyncBase(int syncBaseID) {
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if (DirtySyncBases.Contains(syncBaseID)) {
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return;
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}
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DirtySyncBases.Add(syncBaseID);
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}
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@ -51,6 +54,8 @@ namespace Cyber.Networking.Serverside {
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if (TimeSinceLastTick >= TickInterval) {
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var Categorized = Database.GetCategorizedDatabase();
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List<int> checksummedIds = new List<int>();
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List<int> checksums = new List<int>();
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foreach (Type type in Categorized.Keys) {
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SyncHandletype Handletype = Database.GetSyncHandletypes()[type];
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@ -59,6 +64,13 @@ namespace Cyber.Networking.Serverside {
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bool Contains = DirtySyncBases.Contains(SyncBaseID);
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if (Contains == Handletype.RequireHash || Contains) {
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QueueSyncBase(SyncBaseID);
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if (Contains) {
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DirtySyncBases.Remove(SyncBaseID);
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}
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}
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if (Handletype.RequireHash) {
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checksummedIds.Add(SyncBaseID);
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checksums.Add(Database.Get(SyncBaseID).GenerateChecksum());
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}
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}
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}
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@ -66,11 +78,10 @@ namespace Cyber.Networking.Serverside {
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if (QueuedSyncs.Count > 0) {
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int[] SyncIDs = QueuedSyncs.ToArray();
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SyncPkt SyncPacket = new SyncPkt(Database, SyncIDs, SyncPacketID++);
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SyncPkt SyncPacket = new SyncPkt(Database, SyncIDs, checksummedIds.ToArray(), checksums.ToArray(), SyncPacketID++);
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Server.SendToAllByChannel(PktType.Sync, SyncPacket, NetworkChannelID.Unreliable);
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QueuedSyncs.Clear();
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DirtySyncBases.Clear();
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}
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