Moved DebugConsole initialization to the ctr to enable printing in Starts.
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d99719b66f
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@ -14,6 +14,40 @@ public class DebugConsole : MonoBehaviour {
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private Dictionary<string, DebugConsoleAction> Actions = new Dictionary<string, DebugConsoleAction>();
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public DebugConsole() {
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AddCommand("help", "Lists all commands.", (args) => {
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Println("Commands:");
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foreach (string Action in Actions.Keys) {
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Println("- " + Action);
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}
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});
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AddCommand("help (command)", "Describes the given command.", (args) => {
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// Check complete versions of the names (so you can do eg. help "help (command)")
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foreach (string Action in Actions.Keys) {
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if (Action.Equals(args[0])) {
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Println(Actions[Action].Description);
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return;
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}
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}
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// Check just names
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foreach (string Action in Actions.Keys) {
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string[] Parts = Action.Split(' ');
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if (Parts[0].Equals(args[0])) {
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Println(Actions[Action].Description);
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return;
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}
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}
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Println("That command doesn't exist.");
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});
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AddCommand("print (text)", "Prints the given text.", (args) => {
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Println(args[0]);
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});
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Term.SetDebugConsole(this);
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}
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public void CallCommand() {
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if (InputField.text.Length == 0) {
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return;
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@ -60,40 +94,6 @@ public class DebugConsole : MonoBehaviour {
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TextField.text += text;
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}
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private void Start() {
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AddCommand("help", "Lists all commands.", (args) => {
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Println("Commands:");
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foreach (string Action in Actions.Keys) {
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Println("- " + Action);
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}
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});
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AddCommand("help (command)", "Describes the given command.", (args) => {
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// Check complete versions of the names (so you can do eg. help "help (command)")
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foreach (string Action in Actions.Keys) {
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if (Action.Equals(args[0])) {
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Println(Actions[Action].Description);
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return;
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}
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}
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// Check just names
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foreach (string Action in Actions.Keys) {
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string[] Parts = Action.Split(' ');
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if (Parts[0].Equals(args[0])) {
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Println(Actions[Action].Description);
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return;
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}
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}
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Println("That command doesn't exist.");
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});
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AddCommand("print (text)", "Prints the given text.", (args) => {
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Println(args[0]);
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});
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Term.SetDebugConsole(this);
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}
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private void Update() {
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if (Input.GetButtonDown("Console Toggle")) {
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Visible = !Visible;
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