Merge branch 'master' of https://github.com/Saltosion/Cyber
This commit is contained in:
commit
697f4132f2
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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@ -4649,6 +4649,8 @@ MonoBehaviour:
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Inventory: {fileID: 114702404122310282}
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Camera: {fileID: 20678872378488080}
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Hologram: {fileID: 114633016952828368}
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ItemNameText: {fileID: 114883821079952200}
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ItemDescriptionText: {fileID: 114599527678381310}
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ItemPreviewMesh: {fileID: 33585471952367662}
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ItemPreviewSpinner: {fileID: 114807753601238226}
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IconInventory: {fileID: 23114746529417128}
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@ -4796,15 +4798,14 @@ MonoBehaviour:
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||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
TextProperties:
|
||||
Text: This item is a rare\npiece of the "way\ntoo long of a name"\ntechnology,
|
||||
invented\nby space goblins in\nancient times.
|
||||
Text:
|
||||
OffsetX: 5
|
||||
OffsetY: 0
|
||||
Centered: 0
|
||||
Background: {r: 0, g: 0, b: 0, a: 0}
|
||||
FontSize: 32
|
||||
Width: 256
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Height: 228
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Height: 204
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Mesh: {fileID: 23667304044291600}
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MaterialIndex: 0
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Emissive: 0
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@ -5002,7 +5003,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
TextProperties:
|
||||
Text: Very Long Item\nName
|
||||
Text:
|
||||
OffsetX: 5
|
||||
OffsetY: 0
|
||||
Centered: 0
|
||||
|
@ -199,12 +199,8 @@ namespace Cyber.Console {
|
||||
|
||||
// Set an accurate row length (if the panel is set)
|
||||
if (Panel != null && Panel.GetComponent<RectTransform>() != null) {
|
||||
CharacterInfo CharInfo;
|
||||
TextField.font.RequestCharactersInTexture("W", TextField.fontSize,
|
||||
TextField.fontStyle);
|
||||
TextField.font.GetCharacterInfo('W', out CharInfo,
|
||||
float CharacterWidth = FontUtil.GetCharacterWidth(TextField.font,
|
||||
TextField.fontSize, TextField.fontStyle);
|
||||
float CharacterWidth = CharInfo.glyphWidth - 1;
|
||||
float PanelWidth = Panel.GetComponent<RectTransform>().rect.width;
|
||||
RowLength = (int) (PanelWidth / CharacterWidth);
|
||||
}
|
||||
|
@ -28,6 +28,16 @@ namespace Cyber.Controls {
|
||||
/// </summary>
|
||||
public Hologram Hologram;
|
||||
|
||||
/// <summary>
|
||||
/// The text texture that shows the selected item's name.
|
||||
/// </summary>
|
||||
public TextTextureApplier ItemNameText;
|
||||
|
||||
/// <summary>
|
||||
/// The text texture that shows the selected item's description.
|
||||
/// </summary>
|
||||
public TextTextureApplier ItemDescriptionText;
|
||||
|
||||
/// <summary>
|
||||
/// The item preview mesh.
|
||||
/// </summary>
|
||||
@ -197,7 +207,21 @@ namespace Cyber.Controls {
|
||||
Spinning = true;
|
||||
}
|
||||
if (ItemGridSelectedIndex == i) {
|
||||
SetPreviewMesh(ItemGridCellMeshes[i].mesh);
|
||||
// Set preview information
|
||||
SetPreviewMesh(Mesh);
|
||||
TextTextureProperties NameProps = ItemNameText.TextProperties;
|
||||
TextTextureProperties DescriptionProps = ItemDescriptionText.TextProperties;
|
||||
if (Item != null) {
|
||||
NameProps.Text = Item.Name;
|
||||
DescriptionProps.Text = Item.Description;
|
||||
} else {
|
||||
NameProps.Text = "NULL NAME";
|
||||
DescriptionProps.Text = "NULL DESC";
|
||||
}
|
||||
ItemNameText.SetTextProperties(NameProps);
|
||||
ItemDescriptionText.SetTextProperties(DescriptionProps);
|
||||
|
||||
// Move selector
|
||||
if ((ItemGridSelector.position - ItemGridCells[i].position).magnitude < 0.01f) {
|
||||
ItemGridSelector.position = ItemGridCells[i].position;
|
||||
} else {
|
||||
|
12
Assets/Scripts/Util/FontUtil.cs
Normal file
12
Assets/Scripts/Util/FontUtil.cs
Normal file
@ -0,0 +1,12 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class FontUtil : MonoBehaviour {
|
||||
public static float GetCharacterWidth(Font font, int fontSize, FontStyle fontStyle) {
|
||||
CharacterInfo CharInfo;
|
||||
font.RequestCharactersInTexture("W", fontSize, fontStyle);
|
||||
font.GetCharacterInfo('W', out CharInfo, fontSize, fontStyle);
|
||||
return CharInfo.glyphWidth - 1;
|
||||
}
|
||||
}
|
12
Assets/Scripts/Util/FontUtil.cs.meta
Normal file
12
Assets/Scripts/Util/FontUtil.cs.meta
Normal file
@ -0,0 +1,12 @@
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guid: 0ab6dbfbebe4b4e11bde0d78e6b3de79
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timeCreated: 1494711505
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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|
||||
assetBundleVariant:
|
@ -31,14 +31,38 @@ namespace Cyber.Util {
|
||||
}
|
||||
|
||||
private Texture2D RenderText(TextTextureProperties text) {
|
||||
// Set scales
|
||||
float Scale = 2.0f / text.Width;
|
||||
Text.text = text.Text.Replace("\\n", "\n");
|
||||
Text.fontSize = text.FontSize;
|
||||
Text.characterSize = text.FontSize * Scale * 0.25f;
|
||||
|
||||
// Fix newlines
|
||||
Text.text = text.Text.Replace("\\n", "\n");
|
||||
float CharacterWidth = FontUtil.GetCharacterWidth(Text.font,
|
||||
Text.fontSize, Text.fontStyle);
|
||||
string FixedText = "";
|
||||
int CutAmount = 0;
|
||||
for (int i = 0; i < Text.text.Length; i++) {
|
||||
int RowLength = i - CutAmount;
|
||||
string Line = Text.text.Substring(CutAmount, RowLength).Trim() + "\n";
|
||||
int NextWordLength = 0;
|
||||
if (Text.text[i] == ' ' && i + 1 < Text.text.Length) {
|
||||
NextWordLength = Text.text.Substring(i + 1).Split(' ')[0].Length;
|
||||
}
|
||||
if ((Line.Length + NextWordLength) * CharacterWidth > text.Width - text.OffsetX ||
|
||||
Text.text[i] == '\n') {
|
||||
FixedText += Line;
|
||||
CutAmount = i;
|
||||
}
|
||||
}
|
||||
FixedText += Text.text.Substring(CutAmount).Trim();
|
||||
Text.text = FixedText;
|
||||
|
||||
// Setup render textures
|
||||
RenderTexture TextTexture = RenderTexture.GetTemporary(text.Width, text.Height);
|
||||
RenderTexture OldRT = Camera.targetTexture;
|
||||
|
||||
// Calculate positions
|
||||
float OffsetX = -text.Width / 2f;
|
||||
float OffsetY = -text.Height / 2f;
|
||||
if (text.Centered) {
|
||||
@ -48,20 +72,26 @@ namespace Cyber.Util {
|
||||
Text.anchor = TextAnchor.UpperLeft;
|
||||
}
|
||||
Camera.orthographicSize = 1.0f * text.Height / text.Width;
|
||||
Camera.targetTexture = TextTexture;
|
||||
Camera.backgroundColor = text.Background;
|
||||
Camera.transform.localPosition = new Vector3(
|
||||
-(text.OffsetX + OffsetX) * Scale,
|
||||
(text.OffsetY + OffsetY) * Scale);
|
||||
|
||||
// Setup camera
|
||||
Camera.targetTexture = TextTexture;
|
||||
Camera.backgroundColor = text.Background;
|
||||
|
||||
// *click*
|
||||
Camera.Render();
|
||||
Camera.targetTexture = OldRT;
|
||||
|
||||
// Copy the result to a Texture2D
|
||||
OldRT = RenderTexture.active;
|
||||
Texture2D Result = new Texture2D(text.Width, text.Height);
|
||||
RenderTexture.active = TextTexture;
|
||||
Result.ReadPixels(new Rect(0, 0, Result.width, Result.height), 0, 0);
|
||||
Result.Apply();
|
||||
|
||||
// Clean up
|
||||
RenderTexture.active = OldRT;
|
||||
RenderTexture.ReleaseTemporary(TextTexture);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user