Merge branch 'master' of https://github.com/Saltosion/Cyber
This commit is contained in:
commit
87e3f31f9f
@ -194,18 +194,7 @@ MonoBehaviour:
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m_CharacterLimit: 0
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m_OnEndEdit:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 1463006271}
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m_MethodName: CallCommand
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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m_Calls: []
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m_TypeName: UnityEngine.UI.InputField+SubmitEvent, UnityEngine.UI, Version=1.0.0.0,
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Culture=neutral, PublicKeyToken=null
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m_OnValueChanged:
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@ -138,9 +138,15 @@ namespace Cyber.Console {
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}
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private void Update() {
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// Inputs
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if (Input.GetButtonDown("Console Toggle")) {
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Visible = !Visible;
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}
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if (Input.GetButtonDown("Enter Command")) {
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CallCommand();
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}
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// Slide up/down animation
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RectTransform Rect = Panel.GetComponent<RectTransform>();
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Vector2 OffsetMin = Rect.offsetMin;
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if (Visible) {
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@ -117,6 +117,22 @@ InputManager:
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Enter Command
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: return
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Mouse X
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descriptiveName:
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@ -579,12 +579,15 @@ PlayerSettings:
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daydreamIconForeground: {fileID: 0}
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daydreamIconBackground: {fileID: 0}
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cloudServicesEnabled:
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Build: 0
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Collab: 0
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ErrorHub: 0
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Hub: 0
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UNet: 1
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facebookSdkVersion: 7.9.1
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apiCompatibilityLevel: 2
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cloudProjectId: ce574e88-0640-4292-be86-1e81238c639e
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projectName: Cyber
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organizationId: exne
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cloudProjectId:
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projectName:
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organizationId:
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cloudEnabled: 0
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enableNewInputSystem: 0
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@ -4,10 +4,10 @@
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QualitySettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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m_CurrentQuality: 5
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m_CurrentQuality: 3
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m_QualitySettings:
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- serializedVersion: 2
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name: Fastest
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name: Toaster
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pixelLightCount: 0
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shadows: 0
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shadowResolution: 0
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@ -18,7 +18,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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blendWeights: 1
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textureQuality: 1
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textureQuality: 3
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anisotropicTextures: 0
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antiAliasing: 0
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softParticles: 0
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@ -33,61 +33,9 @@ QualitySettings:
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asyncUploadBufferSize: 4
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Fast
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pixelLightCount: 0
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shadows: 0
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 20
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 0
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antiAliasing: 0
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 0
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lodBias: 0.4
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maximumLODLevel: 0
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particleRaycastBudget: 16
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 4
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Simple
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pixelLightCount: 1
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shadows: 1
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 20
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 1
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lodBias: 0.7
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maximumLODLevel: 0
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particleRaycastBudget: 64
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 4
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Good
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name: Optimized
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pixelLightCount: 2
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shadows: 2
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shadows: 1
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shadowResolution: 1
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shadowProjection: 1
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shadowCascades: 2
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@ -96,12 +44,12 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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blendWeights: 2
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textureQuality: 0
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textureQuality: 1
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anisotropicTextures: 1
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antiAliasing: 0
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softParticles: 0
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softVegetation: 1
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realtimeReflectionProbes: 1
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 1
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@ -111,7 +59,7 @@ QualitySettings:
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asyncUploadBufferSize: 4
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Beautiful
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name: Balanced
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pixelLightCount: 3
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shadows: 2
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shadowResolution: 2
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@ -137,8 +85,8 @@ QualitySettings:
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asyncUploadBufferSize: 4
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Fantastic
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pixelLightCount: 4
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name: Looking Good
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pixelLightCount: 6
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shadows: 2
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shadowResolution: 2
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shadowProjection: 1
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@ -150,7 +98,7 @@ QualitySettings:
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blendWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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antiAliasing: 8
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softParticles: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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@ -163,18 +111,18 @@ QualitySettings:
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asyncUploadBufferSize: 4
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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Android: 2
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Nintendo 3DS: 5
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PS4: 5
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PSM: 5
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PSP2: 2
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Samsung TV: 2
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Standalone: 5
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Tizen: 2
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Web: 5
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WebGL: 3
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WiiU: 5
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Windows Store Apps: 5
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XboxOne: 5
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iPhone: 2
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tvOS: 2
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Android: 0
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Nintendo 3DS: 3
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PS4: 3
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PSM: 3
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PSP2: 0
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Samsung TV: 0
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Standalone: 3
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Tizen: 0
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Web: 3
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WebGL: 1
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WiiU: 3
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Windows Store Apps: 3
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XboxOne: 3
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iPhone: 0
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tvOS: 0
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