excitedneon
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da0e4236a4
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Change MeshDB to PrefabDB, add gun to inventory
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2017-05-21 21:34:44 +03:00 |
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excitedneon
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e2efe3a298
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Fix inventory slot switch rubberbanding
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2017-05-17 01:44:28 +03:00 |
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excitedneon
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69e6c61bd1
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Sync moving items in the inventory
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2017-05-17 01:28:12 +03:00 |
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excitedneon
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bb6cbb4c4d
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Implement dragging items in inventory properly
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2017-05-17 00:58:04 +03:00 |
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excitedneon
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c892218560
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Implement inventory slot switching in the inventory interface
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2017-05-17 03:27:49 +03:00 |
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ca80647acf
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Add switching the places between two slots, allowing moving items
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2017-05-16 22:31:40 +03:00 |
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6c1669d1cc
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Revamp inventory, make it into a 1D array
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2017-05-16 20:35:38 +03:00 |
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6ac11277d6
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Clean up InventoryActions a bit, close ##26
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2017-05-16 11:36:31 +03:00 |
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excitedneon
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f231252275
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Implement item actions, resolve #13
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2017-05-15 22:30:12 +03:00 |
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excitedneon
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744d421956
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Change equip from doubleclick to rightclick
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2017-05-15 01:02:40 +03:00 |
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c1af15fb80
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Send InventoryActions across space and time
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2017-05-15 00:35:44 +03:00 |
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excitedneon
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039a050647
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Add visual representation of equipped items
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2017-05-14 23:28:55 +03:00 |
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excitedneon
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cca48d095d
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Straightforwardize MeshDB and CursorHandler, prepare for equipment
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2017-05-14 21:45:56 +03:00 |
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excitedneon
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d2d66a0b23
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Add some final tweaks to inv interface, close #11
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2017-05-14 02:12:47 +03:00 |
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excitedneon
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5fafaad691
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Add newlines to text rendering and display item info
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2017-05-14 01:40:06 +03:00 |
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excitedneon
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9acd9f638f
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Integrate inventory interface with inventory backend
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2017-05-13 23:40:22 +03:00 |
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excitedneon
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fc1c61e9df
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Remake about a half of the inventory UI
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2017-05-13 22:57:07 +03:00 |
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excitedneon
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f43c3f837a
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Add a text that explains the icons in the inventory
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2017-05-12 21:27:01 +03:00 |
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excitedneon
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e37b4af9fb
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Make inventory interface partly usable
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2017-05-12 11:53:57 +03:00 |
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