14 lines
346 B
C#
14 lines
346 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PlayerController : MonoBehaviour {
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public Character Character;
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void FixedUpdate() {
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Vector3 Move = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical"));
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Move = transform.TransformDirection(Move);
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Character.Move(Move);
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}
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}
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