18 lines
443 B
C#
18 lines
443 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace Cyber.Util {
|
|
|
|
/// <summary>
|
|
/// Mesh database, contains all the meshes in the game. This should be
|
|
/// used if meshes are needed at runtime.
|
|
/// </summary>
|
|
public class MeshDB : MonoBehaviour {
|
|
|
|
/// <summary>
|
|
/// The meshes that can be used at runtime.
|
|
/// </summary>
|
|
public Mesh[] Meshes;
|
|
}
|
|
} |