A work-in-progress cyberpunk online role-playing game.
Go to file
2017-05-14 21:45:56 +03:00
Assets Straightforwardize MeshDB and CursorHandler, prepare for equipment 2017-05-14 21:45:56 +03:00
ProjectSettings Make inventory interface partly usable 2017-05-12 11:53:57 +03:00
.gitattributes Initialized unity project, added characters and a spawning system. 2017-05-07 19:49:22 +03:00
.gitignore Add documentation for the console and a doxygen config. 2017-05-08 22:14:52 +03:00
Doxygen.conf Tweak and fix docs-related stuff. 2017-05-09 01:02:18 +03:00
GDD.md Wrote a rough game design document. 2017-05-07 00:56:27 +03:00
LICENSE-VT323.txt Tabs -> spaces and started making the console. 2017-05-07 22:44:35 +03:00
LICENSE.txt Create LICENSE.txt 2017-05-08 22:21:27 +03:00
README.md Update README 2017-05-13 17:38:59 +03:00
ROADMAP.md Update ROADMAP.md 2017-05-11 20:31:00 +03:00

Cyber

A cyberpunk roleplaying game with online connectivity, made in Unity3D.

How to play

Currently there are no binary releases, so you're going to have to set up a dev environment to play the game.

  1. Install Unity.
  2. Clone this repo. git clone https://github.com/Saltosion/Cyber
  3. Download the assets from the Dependencies list, and put them in /path/to/Cyber/Assets/AssetStoreTools.
  4. Launch Unity, open this repo's directory as a project.
  5. In Unity, go to File -> Build Settings -> Build (remember to choose your platform from the list).
  6. Play the game you just built! Note: You'll need to run the game two times, one for the server, one for the client. On the server, run host in the in-game console, on the client, run join. You can toggle the in-game console with the Tab key.

Roadmap

See the roadmap.

Design

See game design document.

Dependencies

Before doing anything in Unity, install these into the /Assets/AssetStoreTools directory. Note that it's in the gitignore, so you need to create the directory yourself.

License

The monospace font used is VT323 which is licensed under the SIL Open Font License version 1.1.

All of the assets created specifically for this project (ie. not mentioned above) are licensed under the CC-BY-NC-SA 4.0 license. CC-BY-NC-SA