13 lines
431 B
C#
13 lines
431 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FontUtil : MonoBehaviour {
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public static float GetCharacterWidth(Font font, int fontSize, FontStyle fontStyle) {
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CharacterInfo CharInfo;
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font.RequestCharactersInTexture("W", fontSize, fontStyle);
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font.GetCharacterInfo('W', out CharInfo, fontSize, fontStyle);
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return CharInfo.glyphWidth - 1;
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}
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}
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