Cyber/Assets/Scripts/Networking/Clientside
2017-05-09 06:13:30 +03:00
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CConnectedPlayer.cs Share network identities throughout clients 2017-05-09 04:25:04 +03:00
CConnectedPlayer.cs.meta Share network identities throughout clients 2017-05-09 04:25:04 +03:00
Client.cs Make so that player see eachothers capsules staticly 2017-05-09 06:13:30 +03:00
Client.cs.meta Namespace Networking and seperate Client-/Serverside 2017-05-09 00:06:18 +03:00