InteractiveNode now recieves "mouseEnter" and "mouseLeave" respectively
This commit is contained in:
parent
a20e960c19
commit
9abcacb104
@ -175,6 +175,7 @@ public class GladiatorBrawler extends ApplicationAdapter {
|
|||||||
public void initializeTestGUI() {
|
public void initializeTestGUI() {
|
||||||
Sprite img1 = SpriteLoader.loadSprite(Name.WALLIMG, 0, 0, 32, 64);
|
Sprite img1 = SpriteLoader.loadSprite(Name.WALLIMG, 0, 0, 32, 64);
|
||||||
Sprite img2 = SpriteLoader.loadSprite(Name.WALLIMG, 1, 0, 32, 64);
|
Sprite img2 = SpriteLoader.loadSprite(Name.WALLIMG, 1, 0, 32, 64);
|
||||||
|
System.out.println(img1.getRegionHeight() + " - " + img1.getRegionWidth());
|
||||||
ButtonNode button = new ButtonNode("test-button", img1, img2) {
|
ButtonNode button = new ButtonNode("test-button", img1, img2) {
|
||||||
@Override
|
@Override
|
||||||
public void click(float x, float y, Input.Buttons mouseButton) {
|
public void click(float x, float y, Input.Buttons mouseButton) {
|
||||||
@ -188,6 +189,8 @@ public class GladiatorBrawler extends ApplicationAdapter {
|
|||||||
@Override
|
@Override
|
||||||
public void resize(int width, int height) {
|
public void resize(int width, int height) {
|
||||||
super.resize(width, height);
|
super.resize(width, height);
|
||||||
|
RenderingSystem.screenHeight = height;
|
||||||
|
RenderingSystem.screenWidth = width;
|
||||||
RenderingSystem rs = engine.getSystem(RenderingSystem.class);
|
RenderingSystem rs = engine.getSystem(RenderingSystem.class);
|
||||||
float aspectratio = ((float) width) / ((float) height);
|
float aspectratio = ((float) width) / ((float) height);
|
||||||
rs.aspectratio = aspectratio;
|
rs.aspectratio = aspectratio;
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
package com.saltosion.gladiator.gui;
|
package com.saltosion.gladiator.gui;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
|
||||||
public class GUIManager {
|
public class GUIManager {
|
||||||
private final GUINode rootNode;
|
private final GUINode rootNode;
|
||||||
|
|
||||||
@ -11,4 +13,13 @@ public class GUIManager {
|
|||||||
return this.rootNode;
|
return this.rootNode;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ArrayList<GUINode> getAllRecursiveChildren(GUINode guiNode) {
|
||||||
|
ArrayList<GUINode> list = new ArrayList<GUINode>();
|
||||||
|
for (GUINode child : guiNode.getChildren()) {
|
||||||
|
list.add(child);
|
||||||
|
list.addAll(getAllRecursiveChildren(child));
|
||||||
|
}
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -4,12 +4,22 @@ import java.util.HashMap;
|
|||||||
|
|
||||||
import com.badlogic.gdx.Input.Keys;
|
import com.badlogic.gdx.Input.Keys;
|
||||||
import com.badlogic.gdx.InputProcessor;
|
import com.badlogic.gdx.InputProcessor;
|
||||||
|
import com.badlogic.gdx.graphics.g2d.Sprite;
|
||||||
|
import com.badlogic.gdx.utils.Array;
|
||||||
|
import com.saltosion.gladiator.gui.GUINode;
|
||||||
|
import com.saltosion.gladiator.gui.ImageNode;
|
||||||
|
import com.saltosion.gladiator.gui.InteractiveNode;
|
||||||
|
import com.saltosion.gladiator.systems.RenderingSystem;
|
||||||
|
import com.saltosion.gladiator.util.AppUtil;
|
||||||
|
import com.saltosion.gladiator.util.Global;
|
||||||
import com.saltosion.gladiator.util.Name;
|
import com.saltosion.gladiator.util.Name;
|
||||||
|
|
||||||
public class InputHandler implements InputProcessor {
|
public class InputHandler implements InputProcessor {
|
||||||
|
|
||||||
public HashMap<Integer, String> keys = new HashMap<Integer, String>();
|
public HashMap<Integer, String> keys = new HashMap<Integer, String>();
|
||||||
|
|
||||||
|
private Array<String> hoveredUIElements = new Array<String>();
|
||||||
|
|
||||||
public InputHandler() {
|
public InputHandler() {
|
||||||
keys.put(Keys.A, Name.MOVE_LEFT);
|
keys.put(Keys.A, Name.MOVE_LEFT);
|
||||||
keys.put(Keys.D, Name.MOVE_RIGHT);
|
keys.put(Keys.D, Name.MOVE_RIGHT);
|
||||||
@ -61,6 +71,38 @@ public class InputHandler implements InputProcessor {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean mouseMoved(int screenX, int screenY) {
|
public boolean mouseMoved(int screenX, int screenY) {
|
||||||
|
float x = (float)(screenX)/RenderingSystem.screenWidth;
|
||||||
|
float y = 1-(float)(screenY)/RenderingSystem.screenHeight;
|
||||||
|
|
||||||
|
for (GUINode node : AppUtil.guiManager.getAllRecursiveChildren(AppUtil.guiManager.getRootNode())) {
|
||||||
|
if (node instanceof ImageNode) {
|
||||||
|
Sprite s = ((ImageNode) node).getImage();
|
||||||
|
float height = (s.getHeight()*Global.SPRITE_SCALE)/AppUtil.VPHEIGHT_CONST;
|
||||||
|
float width = (s.getWidth()*Global.SPRITE_SCALE)/(AppUtil.VPHEIGHT_CONST*RenderingSystem.aspectratio);
|
||||||
|
float x0 = node.getPosition().x-width/2;
|
||||||
|
float x1 = node.getPosition().x+width/2;
|
||||||
|
float y0 = node.getPosition().y-height/2;
|
||||||
|
float y1 = node.getPosition().y+height/2;
|
||||||
|
x += 0.01f;
|
||||||
|
if (node instanceof InteractiveNode) {
|
||||||
|
InteractiveNode interactiveNode = (InteractiveNode) node;
|
||||||
|
|
||||||
|
if (x >= x0 && x <= x1 && y >= y0 && y <= y1) {
|
||||||
|
if (hoveredUIElements.contains(node.getID(), false)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
hoveredUIElements.add(node.getID());
|
||||||
|
interactiveNode.mouseEnter(x, y);
|
||||||
|
} else {
|
||||||
|
if (!hoveredUIElements.contains(node.getID(), false)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
hoveredUIElements.removeValue(node.getID(), false);
|
||||||
|
interactiveNode.mouseLeave(x, y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -37,7 +37,10 @@ public class RenderingSystem extends EntitySystem {
|
|||||||
private BitmapFont font;
|
private BitmapFont font;
|
||||||
private ShapeRenderer debugRenderer;
|
private ShapeRenderer debugRenderer;
|
||||||
private OrthographicCamera camera;
|
private OrthographicCamera camera;
|
||||||
public float aspectratio;
|
|
||||||
|
public static float aspectratio;
|
||||||
|
public static int screenHeight = 0;
|
||||||
|
public static int screenWidth = 0;
|
||||||
|
|
||||||
private boolean debug = true;
|
private boolean debug = true;
|
||||||
private final Color debugColor = new Color(0, 1, 0, 1);
|
private final Color debugColor = new Color(0, 1, 0, 1);
|
||||||
|
@ -7,7 +7,6 @@ public class Global {
|
|||||||
|
|
||||||
public static final String GAME_NAME = "Gladiator Brawl";
|
public static final String GAME_NAME = "Gladiator Brawl";
|
||||||
|
|
||||||
public static final int VPHEIGHT_CONST = 14;
|
|
||||||
public static final float SPRITE_SCALE = 1 / 16f;
|
public static final float SPRITE_SCALE = 1 / 16f;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user