Updated GameName, added icon and removed useless logs

This commit is contained in:
Allexit 2015-05-18 04:53:43 +03:00
parent 9d6acce419
commit e9270efbc6
8 changed files with 6 additions and 8 deletions

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@ -83,10 +83,8 @@ public class BerserkerAI implements AIListener {
c0.inputs.put(Direction.LEFT, true);
}
if (p0.getPosition().y < p1.getPosition().y) {
Log.info("asd");
c0.inputs.put(Direction.UP, true);
} else if (p0.getPosition().y > p1.getPosition().y) {
Log.info("asd");
c0.inputs.put(Direction.DOWN, true);
}
}

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@ -66,10 +66,8 @@ public class RelentlessAI implements AIListener {
c0.inputs.put(Direction.LEFT, true);
}
if (p0.getPosition().y < p1.getPosition().y) {
Log.info("asd");
c0.inputs.put(Direction.UP, true);
} else if (p0.getPosition().y > p1.getPosition().y) {
Log.info("asd");
c0.inputs.put(Direction.DOWN, true);
}
}

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@ -22,8 +22,6 @@ public class Global {
public static final String STATICPLAYER = "STATICPLAYER";
public static final String PLAYERIMG = "PLAYERIMG";
public static final String GAME_NAME = "Gladiator Brawl";
public static final float SPRITE_SCALE = 1 / 16f;
public static final int FLAG_ALIVE = 1;

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@ -19,8 +19,7 @@ package com.saltosion.gladiator.util;
public class Name {
public static final String GAME_NAME = "Gladiator Brawl";
public static final String DEBUG = "DEBUG";
public static final String GAME_NAME = "Simply Gladiators";
public static final String SPLASH_SALTOSION = "SPLASH_SALTOSION";
public static final String SPLASH_LIBGDX = "SPLASH_LIBGDX";
@ -52,6 +51,7 @@ public class Name {
public static final String SWING_UP = "SWING_UP";
public static final String SWING_DOWN = "SWING_DOWN";
public static final String SKIP_INTRO = "SKIP_INTRO";
public static final String DEBUG = "DEBUG";
public static final String MUSIC_THEME = "MUSIC_THEME";
public static final String MUSIC_BATTLE = "MUSIC_BATTLE";

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@ -1,5 +1,6 @@
package com.saltosion.gladiator.desktop;
import com.badlogic.gdx.Files;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.saltosion.gladiator.GladiatorBrawler;
@ -14,6 +15,9 @@ public class DesktopLauncher {
config.height = 720;
config.vSyncEnabled = true; // Change this to false for performance testing
config.foregroundFPS = 0;
config.addIcon("sprites/icon_16.png", Files.FileType.Internal);
config.addIcon("sprites/icon_32.png", Files.FileType.Internal);
config.addIcon("sprites/icon_128.png", Files.FileType.Internal);
LwjglApplication app = new LwjglApplication(new GladiatorBrawler(), config);
}
}