Commit Graph

18 Commits

Author SHA1 Message Date
Jeasonfire 7ea8ee3cae Added splash screens. 2015-05-17 20:43:36 +03:00
Jeasonfire 41c4ae4f47 Changed font & added error handling in collision processing. 2015-05-17 16:37:09 +03:00
Allexit 49d4040b96 updated all menus and fixed titlelogo. 2015-05-17 16:26:47 +03:00
Allexit ceb9a8d18f Added new images and created nearly final version of main menu 2015-05-17 16:04:11 +03:00
Jeasonfire 2c4f2dbfa3 Changed gui node names. 2015-05-17 01:49:53 +03:00
Jeasonfire 63f17d6fd8 Changed filenames & combat tweaking dev. 2015-05-17 01:42:02 +03:00
Jeasonfire 94d9606963 Added game over & victory condition & round system. 2015-05-17 01:10:51 +03:00
Jeasonfire c5ad241dd3 Added level change text. 2015-05-17 00:12:24 +03:00
Jeasonfire bf44ad78c9 Added buttons in code & tweaked GUI interactive nodes. 2015-05-16 21:44:29 +03:00
Jeasonfire 12da7d5cbe Added simple main menu. 2015-05-16 02:00:25 +03:00
Jeasonfire 35eca95cd8 Restructured lots of things & implemented game states. 2015-05-16 01:35:51 +03:00
Jeasonfire d3092a17ec Added TextNode and Property to the gui system. 2015-05-13 22:19:09 +03:00
Allexit 59207fb8a0 Made GUIManager more practical and added a few Logs
GUIManager now has "physicsLocationToGUILocation" and "getNode" methods
2015-05-12 19:27:46 +03:00
Allexit adf75ef7a1 InteractiveNodes can now also be pressed against their will ! 2015-05-12 00:24:48 +03:00
Allexit 9abcacb104 InteractiveNode now recieves "mouseEnter" and "mouseLeave" respectively 2015-05-12 00:01:59 +03:00
Allexit a20e960c19 GUI Rendering fixed 2015-05-11 22:02:29 +03:00
Allexit 7a04b439ac Unfinished rendering system for GUI 2015-05-11 15:09:11 +03:00
Allexit a06d8beffc Created GUI, not rendered yet 2015-05-11 13:44:43 +03:00