2020-04-19 00:30:27 +02:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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2020-04-19 04:05:54 +02:00
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[RequireComponent(typeof(Rigidbody))]
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2020-04-19 00:30:27 +02:00
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public class Burnable : MonoBehaviour {
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public BurnQuality Quality;
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}
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