Add render scaling option
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@ -758,7 +758,7 @@ Camera:
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@ -874,6 +874,7 @@ Transform:
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@ -1244,6 +1245,96 @@ SphereCollider:
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@ -1190,6 +1190,79 @@ MonoBehaviour:
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- target: {fileID: 4249983716973098219, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
- target: {fileID: 4249983716973098219, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
type: 3}
|
type: 3}
|
||||||
@ -24579,7 +24604,7 @@ PrefabInstance:
|
|||||||
- target: {fileID: 6081099778283769688, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
- target: {fileID: 6081099778283769688, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_AnchoredPosition.y
|
propertyPath: m_AnchoredPosition.y
|
||||||
value: 0
|
value: 5
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 6576731660997411131, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
- target: {fileID: 6576731660997411131, guid: 2cd64e49ad7ad1c4bb4a4264703d7915,
|
||||||
type: 3}
|
type: 3}
|
||||||
@ -24714,6 +24739,11 @@ PrefabInstance:
|
|||||||
propertyPath: Options
|
propertyPath: Options
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 5400695019531174118}
|
objectReference: {fileID: 5400695019531174118}
|
||||||
|
- target: {fileID: 1934908101051269637, guid: 558201eae20fa5540a826edb23937665,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: Options
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 5400695019531174118}
|
||||||
- target: {fileID: 5513444400062872372, guid: 558201eae20fa5540a826edb23937665,
|
- target: {fileID: 5513444400062872372, guid: 558201eae20fa5540a826edb23937665,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: Display
|
propertyPath: Display
|
||||||
|
@ -5,6 +5,7 @@ public class Options : MonoBehaviour {
|
|||||||
public bool InvertMouseY { get; set; }
|
public bool InvertMouseY { get; set; }
|
||||||
public bool CameraBobbing { get; set; }
|
public bool CameraBobbing { get; set; }
|
||||||
public float MouseSensitivity { get; set; }
|
public float MouseSensitivity { get; set; }
|
||||||
|
public float RenderScale { get; set; }
|
||||||
public float MasterVolume { get; set; }
|
public float MasterVolume { get; set; }
|
||||||
public float CampfireVolume { get; set; }
|
public float CampfireVolume { get; set; }
|
||||||
public float AmbientVolume { get; set; }
|
public float AmbientVolume { get; set; }
|
||||||
@ -16,6 +17,7 @@ public class Options : MonoBehaviour {
|
|||||||
InvertMouseY = false;
|
InvertMouseY = false;
|
||||||
CameraBobbing = true;
|
CameraBobbing = true;
|
||||||
MouseSensitivity = 2f;
|
MouseSensitivity = 2f;
|
||||||
|
RenderScale = 1f;
|
||||||
MasterVolume = 0.3f;
|
MasterVolume = 0.3f;
|
||||||
CampfireVolume = 1f;
|
CampfireVolume = 1f;
|
||||||
AmbientVolume = 1f;
|
AmbientVolume = 1f;
|
||||||
|
@ -10,6 +10,7 @@ public class PauseMenu : MonoBehaviour {
|
|||||||
public Toggle InvertMouseY;
|
public Toggle InvertMouseY;
|
||||||
public Toggle CameraBobbing;
|
public Toggle CameraBobbing;
|
||||||
public Slider MouseSensitivity;
|
public Slider MouseSensitivity;
|
||||||
|
public Slider RenderScale;
|
||||||
public Slider MasterVolume;
|
public Slider MasterVolume;
|
||||||
public Slider CampfireVolume;
|
public Slider CampfireVolume;
|
||||||
public Slider AmbientVolume;
|
public Slider AmbientVolume;
|
||||||
@ -32,6 +33,7 @@ public class PauseMenu : MonoBehaviour {
|
|||||||
InvertMouseY.isOn = Options.InvertMouseY;
|
InvertMouseY.isOn = Options.InvertMouseY;
|
||||||
CameraBobbing.isOn = Options.CameraBobbing;
|
CameraBobbing.isOn = Options.CameraBobbing;
|
||||||
MouseSensitivity.value = Options.MouseSensitivity;
|
MouseSensitivity.value = Options.MouseSensitivity;
|
||||||
|
RenderScale.value = Options.RenderScale;
|
||||||
MasterVolume.value = Options.MasterVolume;
|
MasterVolume.value = Options.MasterVolume;
|
||||||
CampfireVolume.value = Options.CampfireVolume;
|
CampfireVolume.value = Options.CampfireVolume;
|
||||||
AmbientVolume.value = Options.AmbientVolume;
|
AmbientVolume.value = Options.AmbientVolume;
|
||||||
|
48
Assets/Scripts/RenderScaler.cs
Normal file
48
Assets/Scripts/RenderScaler.cs
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* <summary>
|
||||||
|
* Blits a RenderTexture on the Camera in this GameObject.
|
||||||
|
* The RenderingCamera field controls which Camera's render target is blitted.
|
||||||
|
* The render target of RenderingCamera is scaled according to Options.RenderScale.
|
||||||
|
* </summary>
|
||||||
|
*/
|
||||||
|
[RequireComponent(typeof(Camera))]
|
||||||
|
public class RenderScaler : MonoBehaviour {
|
||||||
|
public Options Options;
|
||||||
|
public Camera RenderingCamera;
|
||||||
|
public float CurrentRenderScale = -1f;
|
||||||
|
|
||||||
|
// 100ms between texture recreation should lessen the gpu load a bit
|
||||||
|
// when moving the slider around, but still give realtime (enough) feedback.
|
||||||
|
public float RenderScaleChangeCooldown = 0.1f;
|
||||||
|
|
||||||
|
private RenderTexture CameraTarget;
|
||||||
|
private float LastChange = 0;
|
||||||
|
|
||||||
|
private void Start() {
|
||||||
|
UpdateRenderTexture();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update() {
|
||||||
|
if (Time.unscaledTime - LastChange > RenderScaleChangeCooldown && CurrentRenderScale != Options.RenderScale) {
|
||||||
|
LastChange = Time.unscaledTime;
|
||||||
|
UpdateRenderTexture();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateRenderTexture() {
|
||||||
|
CurrentRenderScale = Options.RenderScale;
|
||||||
|
RenderingCamera.targetTexture.Release();
|
||||||
|
RenderingCamera.targetTexture.width = (int)(Screen.width * CurrentRenderScale);
|
||||||
|
RenderingCamera.targetTexture.height = (int)(Screen.height * CurrentRenderScale);
|
||||||
|
RenderingCamera.targetTexture.Create();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnRenderImage(RenderTexture src, RenderTexture dst) {
|
||||||
|
Graphics.Blit(RenderingCamera.targetTexture, dst);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
11
Assets/Scripts/RenderScaler.cs.meta
Normal file
11
Assets/Scripts/RenderScaler.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c918cf81ef4650d4b918444e5423b82b
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user