Fix campfire volume

This commit is contained in:
Jens Pitkänen 2020-04-20 05:18:33 +03:00
parent 76e5b553f3
commit 6b7c10b022
3 changed files with 117 additions and 26 deletions

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View File

@ -25,7 +25,7 @@ public class CampfireSfx : MonoBehaviour {
AmbientSource.volume = Mathf.Lerp(AmbientSource.volume, 0, 10f * Time.deltaTime);
return;
} else {
IntenseAmbientSource.volume = Mathf.Max(ActiveBurn, Mathf.Clamp((Campfire.Fuel - Campfire.GoodFuelAmount) / Campfire.GoodFuelAmount, 0, 1));
IntenseAmbientSource.volume = Mathf.Max(ActiveBurn, Mathf.Clamp((Campfire.Fuel - Campfire.GoodFuelAmount) / Campfire.GoodFuelAmount, 0, 1) * 0.2f);
ActiveBurnSource.volume = Mathf.Pow(ActiveBurn, 0.3f);
AmbientSource.volume = Mathf.Lerp(AmbientSource.volume, 1, 10f * Time.deltaTime);
}