Fix campfire volume
This commit is contained in:
parent
76e5b553f3
commit
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@ -1,5 +1,38 @@
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@ -25,7 +25,7 @@ public class CampfireSfx : MonoBehaviour {
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AmbientSource.volume = Mathf.Lerp(AmbientSource.volume, 0, 10f * Time.deltaTime);
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return;
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} else {
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IntenseAmbientSource.volume = Mathf.Max(ActiveBurn, Mathf.Clamp((Campfire.Fuel - Campfire.GoodFuelAmount) / Campfire.GoodFuelAmount, 0, 1));
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IntenseAmbientSource.volume = Mathf.Max(ActiveBurn, Mathf.Clamp((Campfire.Fuel - Campfire.GoodFuelAmount) / Campfire.GoodFuelAmount, 0, 1) * 0.2f);
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ActiveBurnSource.volume = Mathf.Pow(ActiveBurn, 0.3f);
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AmbientSource.volume = Mathf.Lerp(AmbientSource.volume, 1, 10f * Time.deltaTime);
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}
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