Add options menu (for volumes) and fix campfire sound bug at the end

This commit is contained in:
Jens Pitkänen 2020-06-11 22:49:16 +03:00
parent dec154a5f0
commit 7ded1447c6
28 changed files with 6260 additions and 1494 deletions

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m_Name: Pause Menu m_Name: Pause Menu
m_TagString: Pause Menu m_TagString: Pause Menu
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@ -27,7 +27,7 @@ public class Campfire : MonoBehaviour {
public bool OutOfCamp = false; public bool OutOfCamp = false;
public float TimeToEnd { public float TimeToEnd {
get { get {
return Fuel - 0.7f; return Fuel / FuelTickingMultiplier - 0.7f;
} }
} }

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@ -17,7 +17,7 @@ public class Options : MonoBehaviour {
InvertMouseY = false; InvertMouseY = false;
CameraBobbing = true; CameraBobbing = true;
MouseSensitivity = 2f; MouseSensitivity = 2f;
MasterVolume = 0.5f; MasterVolume = 1f;
CampfireVolume = 1f; CampfireVolume = 1f;
AmbientVolume = 1f; AmbientVolume = 1f;
FootstepVolume = 1f; FootstepVolume = 1f;

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@ -0,0 +1,42 @@
using Boo.Lang.Runtime.DynamicDispatching;
using UnityEngine;
using Valve.VR;
using Valve.VR.InteractionSystem;
public class OptionsVR : MonoBehaviour {
public Options Options;
public Transform Display;
public Transform Anchor;
public SteamVR_Action_Boolean MenuInput;
public bool MenuOpen = false;
[Header("Sliders")]
public LinearMapping MasterSlider;
public LinearMapping FireSlider;
public LinearMapping AmbientSlider;
public LinearMapping FootstepsSlider;
public LinearMapping DiarySlider;
public LinearMapping TeleportSlider;
private bool WasMenuOpen = false;
private void Update() {
if (MenuInput.stateDown) {
MenuOpen = !MenuOpen;
} else if (MenuOpen && (Display.position - Anchor.position).magnitude > 2) {
MenuOpen = false;
}
if (MenuOpen && !WasMenuOpen) {
transform.position = Anchor.position;
transform.rotation = Anchor.rotation;
}
Display.localScale = Vector3.Lerp(Display.localScale, MenuOpen ? new Vector3(1, 1, 1) : Vector3.zero, 10f * Time.deltaTime);
WasMenuOpen = MenuOpen;
Options.MasterVolume = MasterSlider.value;
Options.CampfireVolume = FireSlider.value;
Options.AmbientVolume = AmbientSlider.value;
Options.FootstepVolume = FootstepsSlider.value;
Options.DiaryVolume = DiarySlider.value;
Options.TeleportVolume = TeleportSlider.value;
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- {x: 0.7367927, y: -0.6347571, z: -0.14393571, w: -0.18303718} - {x: 0.7367927, y: -0.6347571, z: -0.14393571, w: -0.18303718}
- {x: 0.7584072, y: -0.6393418, z: -0.12667806, w: -0.0036594148} - {x: 0.7584072, y: -0.6393418, z: -0.12667806, w: -0.0036594148}
applyToSkeletonRoot: 1

View File

@ -17,14 +17,6 @@ namespace Valve.VR
public class SteamVR_Input_ActionSet_default : Valve.VR.SteamVR_ActionSet public class SteamVR_Input_ActionSet_default : Valve.VR.SteamVR_ActionSet
{ {
public virtual SteamVR_Action_Boolean InteractUI
{
get
{
return SteamVR_Actions.default_InteractUI;
}
}
public virtual SteamVR_Action_Boolean Teleport public virtual SteamVR_Action_Boolean Teleport
{ {
get get
@ -105,6 +97,14 @@ namespace Valve.VR
} }
} }
public virtual SteamVR_Action_Boolean OpenMenu
{
get
{
return SteamVR_Actions.default_OpenMenu;
}
}
public virtual SteamVR_Action_Vibration Haptic public virtual SteamVR_Action_Vibration Haptic
{ {
get get

View File

@ -17,8 +17,6 @@ namespace Valve.VR
public partial class SteamVR_Actions public partial class SteamVR_Actions
{ {
private static SteamVR_Action_Boolean p_default_InteractUI;
private static SteamVR_Action_Boolean p_default_Teleport; private static SteamVR_Action_Boolean p_default_Teleport;
private static SteamVR_Action_Boolean p_default_GrabPinch; private static SteamVR_Action_Boolean p_default_GrabPinch;
@ -39,6 +37,8 @@ namespace Valve.VR
private static SteamVR_Action_Boolean p_default_SnapTurnRight; private static SteamVR_Action_Boolean p_default_SnapTurnRight;
private static SteamVR_Action_Boolean p_default_OpenMenu;
private static SteamVR_Action_Vibration p_default_Haptic; private static SteamVR_Action_Vibration p_default_Haptic;
private static SteamVR_Action_Vector2 p_platformer_Move; private static SteamVR_Action_Vector2 p_platformer_Move;
@ -55,14 +55,6 @@ namespace Valve.VR
private static SteamVR_Action_Pose p_mixedreality_ExternalCamera; private static SteamVR_Action_Pose p_mixedreality_ExternalCamera;
public static SteamVR_Action_Boolean default_InteractUI
{
get
{
return SteamVR_Actions.p_default_InteractUI.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean default_Teleport public static SteamVR_Action_Boolean default_Teleport
{ {
get get
@ -143,6 +135,14 @@ namespace Valve.VR
} }
} }
public static SteamVR_Action_Boolean default_OpenMenu
{
get
{
return SteamVR_Actions.p_default_OpenMenu.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Vibration default_Haptic public static SteamVR_Action_Vibration default_Haptic
{ {
get get
@ -210,7 +210,6 @@ namespace Valve.VR
private static void InitializeActionArrays() private static void InitializeActionArrays()
{ {
Valve.VR.SteamVR_Input.actions = new Valve.VR.SteamVR_Action[] { Valve.VR.SteamVR_Input.actions = new Valve.VR.SteamVR_Action[] {
SteamVR_Actions.default_InteractUI,
SteamVR_Actions.default_Teleport, SteamVR_Actions.default_Teleport,
SteamVR_Actions.default_GrabPinch, SteamVR_Actions.default_GrabPinch,
SteamVR_Actions.default_GrabGrip, SteamVR_Actions.default_GrabGrip,
@ -221,6 +220,7 @@ namespace Valve.VR
SteamVR_Actions.default_HeadsetOnHead, SteamVR_Actions.default_HeadsetOnHead,
SteamVR_Actions.default_SnapTurnLeft, SteamVR_Actions.default_SnapTurnLeft,
SteamVR_Actions.default_SnapTurnRight, SteamVR_Actions.default_SnapTurnRight,
SteamVR_Actions.default_OpenMenu,
SteamVR_Actions.default_Haptic, SteamVR_Actions.default_Haptic,
SteamVR_Actions.platformer_Move, SteamVR_Actions.platformer_Move,
SteamVR_Actions.platformer_Jump, SteamVR_Actions.platformer_Jump,
@ -230,7 +230,6 @@ namespace Valve.VR
SteamVR_Actions.buggy_Reset, SteamVR_Actions.buggy_Reset,
SteamVR_Actions.mixedreality_ExternalCamera}; SteamVR_Actions.mixedreality_ExternalCamera};
Valve.VR.SteamVR_Input.actionsIn = new Valve.VR.ISteamVR_Action_In[] { Valve.VR.SteamVR_Input.actionsIn = new Valve.VR.ISteamVR_Action_In[] {
SteamVR_Actions.default_InteractUI,
SteamVR_Actions.default_Teleport, SteamVR_Actions.default_Teleport,
SteamVR_Actions.default_GrabPinch, SteamVR_Actions.default_GrabPinch,
SteamVR_Actions.default_GrabGrip, SteamVR_Actions.default_GrabGrip,
@ -241,6 +240,7 @@ namespace Valve.VR
SteamVR_Actions.default_HeadsetOnHead, SteamVR_Actions.default_HeadsetOnHead,
SteamVR_Actions.default_SnapTurnLeft, SteamVR_Actions.default_SnapTurnLeft,
SteamVR_Actions.default_SnapTurnRight, SteamVR_Actions.default_SnapTurnRight,
SteamVR_Actions.default_OpenMenu,
SteamVR_Actions.platformer_Move, SteamVR_Actions.platformer_Move,
SteamVR_Actions.platformer_Jump, SteamVR_Actions.platformer_Jump,
SteamVR_Actions.buggy_Steering, SteamVR_Actions.buggy_Steering,
@ -256,13 +256,13 @@ namespace Valve.VR
SteamVR_Actions.default_Pose, SteamVR_Actions.default_Pose,
SteamVR_Actions.mixedreality_ExternalCamera}; SteamVR_Actions.mixedreality_ExternalCamera};
Valve.VR.SteamVR_Input.actionsBoolean = new Valve.VR.SteamVR_Action_Boolean[] { Valve.VR.SteamVR_Input.actionsBoolean = new Valve.VR.SteamVR_Action_Boolean[] {
SteamVR_Actions.default_InteractUI,
SteamVR_Actions.default_Teleport, SteamVR_Actions.default_Teleport,
SteamVR_Actions.default_GrabPinch, SteamVR_Actions.default_GrabPinch,
SteamVR_Actions.default_GrabGrip, SteamVR_Actions.default_GrabGrip,
SteamVR_Actions.default_HeadsetOnHead, SteamVR_Actions.default_HeadsetOnHead,
SteamVR_Actions.default_SnapTurnLeft, SteamVR_Actions.default_SnapTurnLeft,
SteamVR_Actions.default_SnapTurnRight, SteamVR_Actions.default_SnapTurnRight,
SteamVR_Actions.default_OpenMenu,
SteamVR_Actions.platformer_Jump, SteamVR_Actions.platformer_Jump,
SteamVR_Actions.buggy_Brake, SteamVR_Actions.buggy_Brake,
SteamVR_Actions.buggy_Reset}; SteamVR_Actions.buggy_Reset};
@ -277,7 +277,6 @@ namespace Valve.VR
SteamVR_Actions.default_SkeletonLeftHand, SteamVR_Actions.default_SkeletonLeftHand,
SteamVR_Actions.default_SkeletonRightHand}; SteamVR_Actions.default_SkeletonRightHand};
Valve.VR.SteamVR_Input.actionsNonPoseNonSkeletonIn = new Valve.VR.ISteamVR_Action_In[] { Valve.VR.SteamVR_Input.actionsNonPoseNonSkeletonIn = new Valve.VR.ISteamVR_Action_In[] {
SteamVR_Actions.default_InteractUI,
SteamVR_Actions.default_Teleport, SteamVR_Actions.default_Teleport,
SteamVR_Actions.default_GrabPinch, SteamVR_Actions.default_GrabPinch,
SteamVR_Actions.default_GrabGrip, SteamVR_Actions.default_GrabGrip,
@ -285,6 +284,7 @@ namespace Valve.VR
SteamVR_Actions.default_HeadsetOnHead, SteamVR_Actions.default_HeadsetOnHead,
SteamVR_Actions.default_SnapTurnLeft, SteamVR_Actions.default_SnapTurnLeft,
SteamVR_Actions.default_SnapTurnRight, SteamVR_Actions.default_SnapTurnRight,
SteamVR_Actions.default_OpenMenu,
SteamVR_Actions.platformer_Move, SteamVR_Actions.platformer_Move,
SteamVR_Actions.platformer_Jump, SteamVR_Actions.platformer_Jump,
SteamVR_Actions.buggy_Steering, SteamVR_Actions.buggy_Steering,
@ -295,7 +295,6 @@ namespace Valve.VR
private static void PreInitActions() private static void PreInitActions()
{ {
SteamVR_Actions.p_default_InteractUI = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/InteractUI")));
SteamVR_Actions.p_default_Teleport = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/Teleport"))); SteamVR_Actions.p_default_Teleport = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/Teleport")));
SteamVR_Actions.p_default_GrabPinch = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/GrabPinch"))); SteamVR_Actions.p_default_GrabPinch = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/GrabPinch")));
SteamVR_Actions.p_default_GrabGrip = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/GrabGrip"))); SteamVR_Actions.p_default_GrabGrip = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/GrabGrip")));
@ -306,6 +305,7 @@ namespace Valve.VR
SteamVR_Actions.p_default_HeadsetOnHead = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/HeadsetOnHead"))); SteamVR_Actions.p_default_HeadsetOnHead = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/HeadsetOnHead")));
SteamVR_Actions.p_default_SnapTurnLeft = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/SnapTurnLeft"))); SteamVR_Actions.p_default_SnapTurnLeft = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/SnapTurnLeft")));
SteamVR_Actions.p_default_SnapTurnRight = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/SnapTurnRight"))); SteamVR_Actions.p_default_SnapTurnRight = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/SnapTurnRight")));
SteamVR_Actions.p_default_OpenMenu = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/OpenMenu")));
SteamVR_Actions.p_default_Haptic = ((SteamVR_Action_Vibration)(SteamVR_Action.Create<SteamVR_Action_Vibration>("/actions/default/out/Haptic"))); SteamVR_Actions.p_default_Haptic = ((SteamVR_Action_Vibration)(SteamVR_Action.Create<SteamVR_Action_Vibration>("/actions/default/out/Haptic")));
SteamVR_Actions.p_platformer_Move = ((SteamVR_Action_Vector2)(SteamVR_Action.Create<SteamVR_Action_Vector2>("/actions/platformer/in/Move"))); SteamVR_Actions.p_platformer_Move = ((SteamVR_Action_Vector2)(SteamVR_Action.Create<SteamVR_Action_Vector2>("/actions/platformer/in/Move")));
SteamVR_Actions.p_platformer_Jump = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/platformer/in/Jump"))); SteamVR_Actions.p_platformer_Jump = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/platformer/in/Jump")));

View File

@ -1,9 +1,5 @@
{ {
"actions": [ "actions": [
{
"name": "/actions/default/in/InteractUI",
"type": "boolean"
},
{ {
"name": "/actions/default/in/Teleport", "name": "/actions/default/in/Teleport",
"type": "boolean" "type": "boolean"
@ -49,6 +45,10 @@
"name": "/actions/default/in/SnapTurnRight", "name": "/actions/default/in/SnapTurnRight",
"type": "boolean" "type": "boolean"
}, },
{
"name": "/actions/default/in/OpenMenu",
"type": "boolean"
},
{ {
"name": "/actions/default/out/Haptic", "name": "/actions/default/out/Haptic",
"type": "vibration" "type": "vibration"
@ -157,7 +157,6 @@
"/actions/default/in/GrabGrip": "Grab Grip", "/actions/default/in/GrabGrip": "Grab Grip",
"/actions/default/in/GrabPinch": "Grab Pinch", "/actions/default/in/GrabPinch": "Grab Pinch",
"/actions/default/in/HeadsetOnHead": "Headset on head (proximity sensor)", "/actions/default/in/HeadsetOnHead": "Headset on head (proximity sensor)",
"/actions/default/in/InteractUI": "Interact With UI",
"/actions/default/in/Pose": "Pose", "/actions/default/in/Pose": "Pose",
"/actions/default/in/SkeletonLeftHand": "Skeleton (Left)", "/actions/default/in/SkeletonLeftHand": "Skeleton (Left)",
"/actions/default/in/SkeletonRightHand": "Skeleton (Right)", "/actions/default/in/SkeletonRightHand": "Skeleton (Right)",
@ -165,7 +164,8 @@
"/actions/default/out/Haptic": "Haptic", "/actions/default/out/Haptic": "Haptic",
"/actions/platformer/in/Jump": "Jump", "/actions/platformer/in/Jump": "Jump",
"/actions/default/in/SnapTurnLeft": "Snap Turn (Left)", "/actions/default/in/SnapTurnLeft": "Snap Turn (Left)",
"/actions/default/in/SnapTurnRight": "Snap Turn (Right)" "/actions/default/in/SnapTurnRight": "Snap Turn (Right)",
"/actions/default/in/OpenMenu": "Open Menu"
} }
] ]
} }

View File

@ -1,307 +1,317 @@
{ {
"bindings" : { "bindings": {
"/actions/buggy" : { "/actions/buggy": {
"sources" : [ "chords": [],
{ "poses": [],
"inputs" : { "haptics": [],
"pull" : { "sources": [
"output" : "/actions/buggy/in/throttle" {
} "path": "/user/hand/left/input/trigger",
}, "mode": "trigger",
"mode" : "trigger", "parameters": {},
"path" : "/user/hand/left/input/trigger" "inputs": {
}, "pull": {
{ "output": "/actions/buggy/in/throttle"
"inputs" : {
"pull" : {
"output" : "/actions/buggy/in/throttle"
}
},
"mode" : "trigger",
"path" : "/user/hand/right/input/trigger"
},
{
"inputs" : {
"position" : {
"output" : "/actions/buggy/in/steering"
}
},
"mode" : "joystick",
"path" : "/user/hand/left/input/joystick"
},
{
"inputs" : {
"position" : {
"output" : "/actions/buggy/in/steering"
}
},
"mode" : "joystick",
"path" : "/user/hand/right/input/joystick"
},
{
"inputs" : {
"click" : {
"output" : "/actions/buggy/in/reset"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/trackpad"
},
{
"inputs" : {
"click" : {
"output" : "/actions/buggy/in/reset"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/trackpad"
},
{
"inputs" : {
"click" : {
"output" : "/actions/buggy/in/brake"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/trackpad"
},
{
"inputs" : {
"click" : {
"output" : "/actions/buggy/in/brake"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/trackpad"
} }
]
},
"/actions/default" : {
"haptics" : [
{
"output" : "/actions/default/out/haptic",
"path" : "/user/hand/left/output/haptic"
},
{
"output" : "/actions/default/out/haptic",
"path" : "/user/hand/right/output/haptic"
}
],
"poses" : [
{
"output" : "/actions/default/in/pose",
"path" : "/user/hand/left/pose/raw"
},
{
"output" : "/actions/default/in/pose",
"path" : "/user/hand/right/pose/raw"
}
],
"sources": [
{
"inputs": {
"click": {
"output": "/actions/default/in/interactui"
}
},
"mode": "button",
"path": "/user/hand/left/input/trigger"
},
{
"inputs": {
"click": {
"output": "/actions/default/in/interactui"
}
},
"mode": "button",
"path": "/user/hand/right/input/trigger"
},
{
"inputs": {
"click": {
"output": "/actions/default/in/grabpinch"
}
},
"mode": "button",
"parameters": {
"click_activate_threshold": "0.95",
"click_deactivate_threshold": "0.9"
},
"path": "/user/hand/left/input/trigger"
},
{
"inputs": {
"click": {
"output": "/actions/default/in/grabpinch"
}
},
"mode": "button",
"parameters": {
"click_activate_threshold": "0.95",
"click_deactivate_threshold": "0.9"
},
"path": "/user/hand/right/input/trigger"
},
{
"inputs": {
"click": {
"output": "/actions/default/in/grabgrip"
}
},
"mode": "button",
"path": "/user/hand/left/input/grip"
},
{
"inputs": {
"click": {
"output": "/actions/default/in/grabgrip"
}
},
"mode": "button",
"path": "/user/hand/right/input/grip"
},
{
"inputs": {
"pull": {
"output": "/actions/default/in/squeeze"
}
},
"mode": "trigger",
"path": "/user/hand/left/input/trigger"
},
{
"inputs": {
"pull": {
"output": "/actions/default/in/squeeze"
}
},
"mode": "trigger",
"path": "/user/hand/right/input/trigger"
},
{
"inputs": {
"click": {
"output": "/actions/default/in/teleport"
}
},
"mode": "button",
"path": "/user/hand/left/input/trackpad"
},
{
"inputs": {
"click": {
"output": "/actions/default/in/teleport"
}
},
"mode": "button",
"path": "/user/hand/right/input/trackpad"
},
{
"inputs": {
"north": {
"output": "/actions/default/in/teleport"
}
},
"mode": "dpad",
"parameters": {
"deadzone_pct": "25",
"overlap_pct": "30",
"sub_mode": "touch"
},
"path": "/user/hand/left/input/joystick"
},
{
"inputs": {
"north": {
"output": "/actions/default/in/teleport"
}
},
"mode": "dpad",
"parameters": {
"deadzone_pct": "25",
"overlap_pct": "30",
"sub_mode": "touch"
},
"path": "/user/hand/right/input/joystick"
},
{
"inputs": {
"east": {
"output": "/actions/default/in/snapturnright"
},
"west": {
"output": "/actions/default/in/snapturnleft"
}
},
"mode": "dpad",
"parameters": {
"deadzone_pct": "85",
"overlap_pct": "0",
"sub_mode": "touch"
},
"path": "/user/hand/left/input/joystick"
},
{
"inputs": {
"east": {
"output": "/actions/default/in/snapturnright"
},
"west": {
"output": "/actions/default/in/snapturnleft"
}
},
"mode": "dpad",
"parameters": {
"deadzone_pct": "85",
"overlap_pct": "0",
"sub_mode": "touch"
},
"path": "/user/hand/right/input/joystick"
} }
] },
}, {
"/actions/platformer" : { "path": "/user/hand/right/input/trigger",
"sources" : [ "mode": "trigger",
{ "parameters": {},
"inputs" : { "inputs": {
"click" : { "pull": {
"output" : "/actions/platformer/in/jump" "output": "/actions/buggy/in/throttle"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/platformer/in/jump"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/trigger"
},
{
"inputs" : {
"position" : {
"output" : "/actions/platformer/in/move"
}
},
"mode" : "joystick",
"path" : "/user/hand/left/input/joystick"
},
{
"inputs" : {
"position" : {
"output" : "/actions/platformer/in/move"
}
},
"mode" : "joystick",
"path" : "/user/hand/right/input/joystick"
} }
] }
} },
}, {
"controller_type" : "holographic_controller", "path": "/user/hand/left/input/joystick",
"description" : "", "mode": "joystick",
"name" : "Default bindings for Windows Mixed Reality Controllers" "parameters": {},
"inputs": {
"position": {
"output": "/actions/buggy/in/steering"
}
}
},
{
"path": "/user/hand/right/input/joystick",
"mode": "joystick",
"parameters": {},
"inputs": {
"position": {
"output": "/actions/buggy/in/steering"
}
}
},
{
"path": "/user/hand/left/input/trackpad",
"mode": "button",
"parameters": {},
"inputs": {
"click": {
"output": "/actions/buggy/in/reset"
}
}
},
{
"path": "/user/hand/right/input/trackpad",
"mode": "button",
"parameters": {},
"inputs": {
"click": {
"output": "/actions/buggy/in/reset"
}
}
},
{
"path": "/user/hand/left/input/trackpad",
"mode": "button",
"parameters": {},
"inputs": {
"click": {
"output": "/actions/buggy/in/brake"
}
}
},
{
"path": "/user/hand/right/input/trackpad",
"mode": "button",
"parameters": {},
"inputs": {
"click": {
"output": "/actions/buggy/in/brake"
}
}
}
],
"skeleton": []
},
"/actions/default": {
"chords": [],
"poses": [
{
"output": "/actions/default/in/pose",
"path": "/user/hand/left/pose/raw"
},
{
"output": "/actions/default/in/pose",
"path": "/user/hand/right/pose/raw"
}
],
"haptics": [
{
"output": "/actions/default/out/haptic",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/default/out/haptic",
"path": "/user/hand/right/output/haptic"
}
],
"sources": [
{
"path": "/user/hand/left/input/trigger",
"mode": "button",
"parameters": {
"click_activate_threshold": "0.95",
"click_deactivate_threshold": "0.9"
},
"inputs": {
"click": {
"output": "/actions/default/in/grabpinch"
}
}
},
{
"path": "/user/hand/right/input/trigger",
"mode": "button",
"parameters": {
"click_activate_threshold": "0.95",
"click_deactivate_threshold": "0.9"
},
"inputs": {
"click": {
"output": "/actions/default/in/grabpinch"
}
}
},
{
"path": "/user/hand/left/input/grip",
"mode": "button",
"parameters": {},
"inputs": {
"click": {
"output": "/actions/default/in/grabgrip"
}
}
},
{
"path": "/user/hand/right/input/grip",
"mode": "button",
"parameters": {},
"inputs": {
"click": {
"output": "/actions/default/in/grabgrip"
}
}
},
{
"path": "/user/hand/left/input/trigger",
"mode": "trigger",
"parameters": {},
"inputs": {
"pull": {
"output": "/actions/default/in/squeeze"
}
}
},
{
"path": "/user/hand/right/input/trigger",
"mode": "trigger",
"parameters": {},
"inputs": {
"pull": {
"output": "/actions/default/in/squeeze"
}
}
},
{
"path": "/user/hand/left/input/trackpad",
"mode": "button",
"parameters": {},
"inputs": {
"click": {
"output": "/actions/default/in/teleport"
}
}
},
{
"path": "/user/hand/right/input/trackpad",
"mode": "button",
"parameters": {},
"inputs": {
"click": {
"output": "/actions/default/in/teleport"
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View File

@ -1,326 +1,332 @@
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View File

@ -1,315 +1,319 @@
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View File

@ -1,6 +1,13 @@
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View File

@ -1,289 +1,293 @@
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